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devs need to stop adding in stupid upgrades like this, it adds nothing to the game and rids it of any challenge
Probably a WB's call to make the more "accessable". I think I'm just going to start again.
Gear is more noticeable, though you can downgrade if you feel the game getting too easy.
But my major point was about combat. The fury time just becomes huge. Weapons stun enemies in one hit. I honestly cant die in a single combat unless I enter it low health or make a lot of mistakes. And when it ends, one water soure can fill my canteen twice. And, yeah I can pick ammo at the fortress. But it feels like I enter a camp with full ammo, shoot everybody and exit the camp at full ammo again.
i like it difficult a true challenge i usualy choose the hardest difficulty too the more i die the more fun and new tactis we must think :)
but mad max has no difficulty setting ^^
there i do the same i try skip the griffa upgrade aside the one we were forced as "tutorial"
choose mainly only items like more water not adding any strenght :)
sorry bad english
Gasoline upgrade is a must have if you tend to use sideburners. Weapon longevity is much needed for taking down top dogs (especially roadkill ones)
By far not the perfect solution for them, I'd much rather a few more interesting ones and not dilute the gains as much but it would still be better than nothing.
i not do most those activitys as i do want more enemys and not less
the fury mode is bad too it auto turn on and make us OP
usualy games have a hotkey to use if ready :/
believe we need to wish and wait some moddders to make it real difficult :)