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Not all games need DLCs and stuff. And I would rather see an expandalone or a sequel than DLCs. However, not having (official) mod support was a missed opportunity. I don't think mods are possible at all due to the denuvo drm, but don't quote me on that.
I miss the days when you could just buy a game and then you own all it's going to be, without being fleeced for more content.
Had dreams of wandering even more vast a wasteland doing nasty stuff to bad guys, in better vehicles, or even our own War Rigs eventually.
Want truly fantastic open-world games?
The Witcher 3
Metal Gear Solid V: The Phantom Pain
If you want a massive open world game with unique car combat, Arkham style hand-to-hand combat, and story isn't really much of a concern, then Mad Max is really fun. As for MGSV, I can't speak for it because I haven't played it.
They wanted a game that would be more popular than WoW and when it did not happen they moved on to develop other games instead of waste time with this one or sequels.
They got so fed up with this game they will ignore or report people who try to contact them about the Mad Max game.
BTW I love this game and wished they make more content and a mmorpg version
Game sold fine. It's just a one-shot game designed to be rather fire-and-forget. I don't think it never wanted to be "bigger than WoW" (and that's a pretty stupid comparison if you ask me, but whatever), and developing an mmo in this day and age, especially off a strictly single player third person shooter, produced by WB, is something that won't happen no matter how successful the game is or otherwise we'd have had a Batman mmo for years at this point. It's a franchise that was largely forgotten since the 80s and a standalone product. Sometimes you want to do something and do it well rather than bloating it with continued development that would otherwise be a waste of time and money *cough*Borderlands*cough*.
Could we have a sequel? Eh, maybe. While the franchise is nondescript enough to give it a lot of chances to make a new campaign rather easily, I also don't see many ways you could seriously improve on the product without it feeling like a rehash. If it came to it, I think it would be interesting to see something set between MM 1 and 2, where there's tons of juicy lore happenings to be explored with the downfall of civilization, or a game set on the ruins of a city post Thunderdome, but the movies have never explored that and I don't think it's the intention of the franchise.
The Witcher 3 and MGSV are decenty done free-roams, and their companies bit off more than they could chew? Are you being totally serious here, my friend?
First of all, you don't even have either game in your library, so unless you've played it elsewhere- your comment carries no validity whatsoever.
The Witcher 3 won hundreds of awards, and for good reason. The story is absolutely impeccable, it's rich with characters and detail, not to mention all of the little choices that have their own consequences. Something Mad Max left TOTALLY out... no choice in dialogue. Counting all the DLC, TW3 has a little over 45k lines of dialogue. Also, the Witcher 3 is probably the best example of a game with great voice actors. Mad Max literally has two voices for regular friendly NPCs- one male, one female. This is sad. Mad Max is not even comparable to this game. Beyond the more broad differences in the game, the map and inventory screens are much better in TW3 than in Mad Max. The layout of the pause menu is integrated with the inventory screen in Mad Max.... wtf? It's just not a good game, all around.
And don't even get me started on MGSV. Mad Max does not even exist in the same universe as that holy grail. MGSV has literally hundreds of thousands of weapon and item combinations that you can deploy with into the field. Each one can be customized and used as you see fit. What about our man Max? Oh, he can carry a pipe-shotgun. Not to mention Max, as a character, looks so poorly modeled he's almost laughable at times. Snake in MGSV is as badass as a protagonist can be. And the big kicker- cutscenes. Mad Max's cutscenes are very simple- and ugly. MGSV's cutscenes look like they were ripped from a motion picture.
Saying that TW3 and MGSV are decently done free-roams is an insult. They absolutely cannot be grouped with Mad Max.
The only things that Mad Max really has going for it are these:
- Customizeable car, fun to drive
- Great and fun fighting system
- Fun environment
Missing:
- Actually good story
- Better character and inventory menu
- A freaking questlog would be nice
- For Max not to look like he is braindead
- Something along the lines of The Last of Us.... it reminded me of it, but not as good. Maybe more of a survival element. It's too easy...
Its not abandoned, its *done*. They did their thing and they moved on. No need to trickle out a bunch of half-assed DLC in an attempt to suck your wallet dry.
Plus, without making major changes to core gameplay - which DLC never do - there's not really anything you can *add*. Add some more areas to do the same things that you've done in all the other ones? Maybe get Rockstar to fund some more garish product placement?
Still, you guys made it clear enough. The devs were going to hit it and quit it, aside from bug patches.
Well, I'll play it over again I suppose :D This game revealed to me I like open map car combat games much more than I already knew. It was sparse and meant to be so. I find comparisons to the other games apples to oranges myself.