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1: Try DXVK Async
2: Try installing ReShade and unselecting the Use Depth Buffer in the 2nd Tab at the top from ReShade.
For the most part the game works fine and is enjoyable throughout, but it is also one of the glitchiest, laggiest games I've played in a long time.
Today I died during a "Top Dogg" fight, because a freak wind blew me off the arena. It was like one of these "Skyrim" videos when a character falls from the sky.
I experience "phasing objects", like debris melting into environment, but so far no "invisibility". Oh, I got stuck once after finishing a foe with "Gutshot" who was under a sun shade, couldn't get out from under the shade, luckily I was able to "fast travel".
3 crashes in 50h. Guess that's okay. Anyways, neat game all around, but a few technical issues certainly.
I did have a enemies car just disappear in the middle of car combat once, but apart from that it's been pretty smooth.
In my case, this stuff usually happens because my cpu gets out of breath. Sometimes it helps to switch priority to high for the game in task manager.
Thank you so much!!! adjusting the vsync and all other settings doesnt help until i saw your message, Thank you so much!!!