Unepic
Traysandor Aug 17, 2013 @ 9:30pm
Help with Endgame, please?
Okay, so I've slain all the bosses and gotten to the final area at the top of the Tower, but I'm finding as I bumble around, I keep on getting oveerun by those stupid Elves -_-... I need a little help to push to the end of the game, thanks.

None of the walkthrough videos are even to the end of the game, and there isn't a good guide out there!

Any tips on what I should bring, recommended setups, level grinding, or is my game completely FUBAR'd?

Thanks!
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Showing 1-5 of 5 comments
JuanchoNC Aug 17, 2013 @ 10:01pm 
Overrun by the elves while playing as the keeper of the castle or at the elve camp with danny? Strategy is different with each

The ending is really cool!
Nerimo Aug 17, 2013 @ 11:32pm 
While playing as Harnakon, I tend to summon all my guys on the far right of the screen, on the other side of the portal. The archers and mages all spawn facing left, so they wont immediately attack. Also, make sure you are keeping maximum summons, and are using axes or fire magic against trees. Summoning a shaman early, and maybe another one later is a huge help too.
Zekarth Aug 18, 2013 @ 11:34am 
On the far left of your screen you have two small platforms with ladders where you can put your ranged (3 mages + 3 archers). As long as your melee hold they'll be untouchable up there and can rain down hell on your enemies.

On the ground level, the skeletons that you're given should be able to hold the first few waves, giving you time to get out a few walking armours. I prefer to get out at least one shaman before summoning any green armours. But red armours requires red essences, so just put out those as soon as possible. I usually don't bother with melee skeletons after I have all the armours, they are just a waste of essences by then.

Finally, deadly cloud which Harnakon has on skill slot 2 is totally ridiculous. 2-3 of those into a wave of enemies usually kills them outright. Then your minions will mop up any remaining stuff. You should regenerate enough essences for 3+ clouds between each wave so only save those essences if you want to have a buffer for skeletons.

Once the dragons arrive, just unleash a couple of clouds on the ground level and then take the dragons down using frostbolts. The dragons themselves usually focus the red armours which are pretty much immune to their attacks. You also want to spread out your shamans a bit, as the catapults that come later on can easily wipe out them all if they are too clumped up.

This works great on Hard++ so I'd imagine that it's viable on lower difficulties as well.
Nerimo Aug 18, 2013 @ 4:16pm 
Huh, there were dragons? I always finished it before I saw those I guess. Or they died really easily.
Traysandor Aug 19, 2013 @ 10:47am 
Zekarth's suggestion worked yes, thanks for that. I actually did have to reset once though as I fell off the upper ledges of the Elf village too many times (once all the way back to the beginning) where my healing mages finally died and I got overrun.

Seems that if you put the healing mages around the center of the floor level with a few ice blocks in the way they are mostly safe to do their job, while the Fire and Green Armors tank up most of the damage, with Mage and Archer support from the back ledges.. You spam the deadly cloud spell a few times to kil the elf mages and archers.

Once the trees come into play, switch to the Axe and let thee armors battle them. You jump around back and whack them a few times with the Axe to finish off the mob. That bought me enough time to finally finish the game.
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Date Posted: Aug 17, 2013 @ 9:30pm
Posts: 5