Kenshi
Suron Jul 10, 2019 @ 3:37am
Help with custom armor texture showing pure black in game...
I modified the "spartan armor" set from a mod on workshop (for my own personal use with no intention of sharing it, but just for myself.)

basically I moved the texture and mesh files to their own folder under items/armour.

renamed the texture files so they were unique.

went into editor and duplicated like armor types (a pair of boots for the boots, chest piece for chest, etc) and renamed them.

changed the filepath for meshes in each one of those to the proper mesh that I had moved to their own folder for male and female meshes.

created material items for each one and changed the texture/normal map filepath link to the renamed texture files I moved to their own folder

added material under each armor piece to the matching material (removing any material that was their from the duplicate)

of course added the blueprint to a vendor for sale and added them to the heavy armor crafting station.

All seemed fine as they showed up in game, however when I craft them the texture they have doesn't match the modified textures I assigned but instead are pure black.

I've gone over it several times and can't find anything that could be causing this.

From the information I've provided does anyone possibly have any idea whatsoever as to what I've possibly missed or done wrong...

Thanks for any replies.
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SnugSnug Jul 10, 2019 @ 12:43pm 
Sounds like there a problem at your "material creation step".

Lack of Mip-mapping will cause black at distance but should have texture up close.

Incorrect alpha channels may cause issues.

Saving the *.dds in wrong format or forgetting to update the UV unwrapping if you altered the original mesh in anyway.

Some programs don't do *dds so well and need an intermediate program to convert between *bmp - *dds for the purposes of editing and creation.
Rook Jul 17, 2019 @ 9:57pm 
I had the same problem. Went back into all the changes I made and found that some of them were reset to their original values. Changed them again and it worked.
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Date Posted: Jul 10, 2019 @ 3:37am
Posts: 2