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A starving bandit is a great threat to your animals but not so much to your humans. You're as much a threat to any enemy faction's dogs. -shrug-
I think animals should only get knocked out once its below its KO point, while temporary knockouts should just make it fall over for a lil while as if it was crippled, but still unlootable/able to defend itself. But that would mean a new mechanic I guess...
Maybe they should kidnap the animal and go somewhere to camp and butcher it so you have time to rescue it?