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No they do not; completed or otherwise. I've even used interior walls + turrets as a makeshift bunker inside buildings with security spiders and they are helpless if positioned right.
My favorite way of training toughness is to get eaten alive by fogmen followed by retreating a few meters away to my safehouse of wiremesh storage boxes containing a sleeping bag :P since you can build the entire thing while paused it's very unlikely you'll die.
My guess is the AI is only programmed to attack walls, gates and doors specifically and not anything it deems to be in the way of their objective.
Based on what you said though it sounds like the fix could be as easy as giving AI the same rules they have for dealing with wiremesh walls. That would still leave using completed storage boxes as barricades but at least that requires prep time to pull off.
I also notice that characters can still move into buildings as if they were fully completed just fine. I suppose a fix would just to be treat everything like walls, which don't block anything if they aren't built (though I'm unsure if in progress buildings still block).
Build a couple houses at the edge of the boundary
Raiders come do the Benny Hill for a few minutes.
then run off.