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The only success story I've seen involved going for the opposite of "potato settings". This guy apparently got the game running stable on his A770 with the following config:
Wild. I'll try this I guess, thanks.
Turning Vsync on in the launcher does seem to have had more of an impact than I originally thought. Crashes are much less frequent now (played 1.5 hours straight), to the point where the game is actually playable again. Still would be nice to have a permanent fix or to know exactly what's causing the issue.
1. Vsync ticked on in launcher (this is the big one).
2. Full screen enabled.
3. Texture quality set to low or fugly.
4. Terrain detail set to .5
Other settings either didn't have any discernible effect on frequency of crashes or were things that turning down would have really adversely affected my enjoyment of the game (view distance).
Yeah, I know. It's not the fault of the devs and I'm not expecting them to pick up the slack for Intel by any means, especially now when they're probably mostly working on Kenshi 2.
For most games it's fine, but I've already experienced more than a few instances of unfixable Arc specific problems, especially for certain older games. I'm kicking myself for not doing more research before buying a PC with this overhyped turd of a GPU.
If so then I'd suspect the issue might be related to shader caching in your instance.