Kenshi
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Myst Leissa May 23, 2020 @ 5:03pm
Stone Camp So Full of Slaves the "Buy Slave" Window is empty.
This discovered when I sent my squad 2 non-slave to buy back my slaved squad 1 characters - they didn't have ANYONE on the Stone Camp Slave Shop (even tried putting the working slaves inside the shop building cages - no dice).

TFW you have so many slaves in a camp that the Dialogs stack overflow silently :/
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Showing 1-10 of 10 comments
bunny de fluff May 23, 2020 @ 10:05pm 
mods?
Myst Leissa May 23, 2020 @ 11:56pm 
Originally posted by bunny de fluff:
mods?
I'm not sure how mods could effect this...it's a hard coded window (also I make my own mods - so I would know about this) so it's not like they can just be an errant mod...

For Reference: All Of My Mods that directly interface with slavery are of my own design, so IF there is something wrong with them, just as an assumption of guilt, the problem would still need external help because as the mod author I don't know how to fix them.

Of the Mods I use from 3rd Parties they're mostly racial/mesh alteration mods (e.g Child Mod, JRPG Mod (with patches for Kawaii Clothes and Child Mod), Kawaii Clothes etc. None of these directly effects slavery (although Child Mod does randomly create Children Slaves (Still Not Sure How it's doing that tbh) I doubt that matters as the number of cages directly effects storage capacity (e.g. for that to be the case there would have to be too many cages in the Stone Camp from Vanilla) The Only mods I'm /aware/ of that touch actual buildings are of my own design and only effect Bad Teeth, Blister Hill, Squinn and The Hub.
Last edited by Myst Leissa; May 24, 2020 @ 12:08am
bunny de fluff May 24, 2020 @ 1:00am 
First step is to disable all mods, and then try buying the slaves again.
Myst Leissa May 24, 2020 @ 1:14am 
Originally posted by bunny de fluff:
First step is to disable all mods, and then try buying the slaves again.
Pretty sure your not listening; when I said it's a hard coded error.
I'll just delete the bug report after 24 hours...no loss to me, I wanted to help debug it - but if this is their stance I can't be bothered either.

Also For the Record - the Error seems to be linked to One of My Mods in part: There's this one value I didn't copy from Vanilla Perfectly - It doesn't make a lot of sense because it SHOULD ignore it if the purchase windows value is set to 0, but instead it seems to kick out all the slaves (ideally this would be a price override but eh). This still doesn't excuse sloppy error handling...

Edit: Also there seems to be a random component - because sometimes I can buy sometimes i can't *shrugs* Disabling Mods wouldn't help identify a random bug now would it?
Last edited by Myst Leissa; May 24, 2020 @ 1:20am
bunny de fluff May 24, 2020 @ 3:48am 
Just curious, is your mod on workshop?
Myst Leissa May 24, 2020 @ 3:50am 
Most of them are...I fixed the one in question and re-uploaded it...

Which reminds me - I really need to double check that my firewall isn't blocking those uploads - it's /extremely/ weird that even though they don't have an "Image" Selected they show the broken file icon..One would think there would atleast be a default placeholder image...
Last edited by Myst Leissa; May 24, 2020 @ 3:54am
Freeasabird🕊 May 28, 2020 @ 8:19am 
Originally posted by Nysch:
This discovered when I sent my squad 2 non-slave to buy back my slaved squad 1 characters

Buy them back?? just kill the slaver ♥♥♥♥ wads and take them back, WTF's this "Buy them back" nonsense?
Myst Leissa May 28, 2020 @ 8:30am 
Originally posted by Freeasabird🕊:
Originally posted by Nysch:
This discovered when I sent my squad 2 non-slave to buy back my slaved squad 1 characters

Buy them back?? just kill the slaver ♥♥♥♥ wads and take them back, WTF's this "Buy them back" nonsense?
With a squad of 3 this seems unlikely (not counting the 1 enslaved squadie who's hindered by robotic legs as well as special modded racial inhibitations. Infact, my squad has trouble holding their own against equal numbers of bandits (i have to retreat to the nearest NPC City when they attack my outpost :/)
Freeasabird🕊 May 28, 2020 @ 3:08pm 
Originally posted by Nysch:
Originally posted by Freeasabird🕊:

Buy them back?? just kill the slaver ♥♥♥♥ wads and take them back, WTF's this "Buy them back" nonsense?
With a squad of 3 this seems unlikely (not counting the 1 enslaved squadie who's hindered by robotic legs as well as special modded racial inhibitations. Infact, my squad has trouble holding their own against equal numbers of bandits (i have to retreat to the nearest NPC City when they attack my outpost :/)

well, train the hell out of the dude that was captured, by attempting escapes. the guards should patch him back up if they knock him down. and once his athletics is up to snuff just run the hell out of there and regroup. this should take a few days sure, but being a slave is the best way to train your stats. you guy doesn't starve to death, he gets free beatings every day to toughen him up. runs everywhere to improve his athletics, carrying multiple slave restraints in your captured dudes inventory will improve strength. the ocational tussle with the guards will improve martial arts. i think the guy thats a slave is better off then your other dudes imo. :/
Myst Leissa May 28, 2020 @ 4:37pm 
Originally posted by Freeasabird🕊:
Originally posted by Nysch:
With a squad of 3 this seems unlikely (not counting the 1 enslaved squadie who's hindered by robotic legs as well as special modded racial inhibitations. Infact, my squad has trouble holding their own against equal numbers of bandits (i have to retreat to the nearest NPC City when they attack my outpost :/)

well, train the hell out of the dude that was captured, by attempting escapes. the guards should patch him back up if they knock him down. and once his athletics is up to snuff just run the hell out of there and regroup. this should take a few days sure, but being a slave is the best way to train your stats. you guy doesn't starve to death, he gets free beatings every day to toughen him up. runs everywhere to improve his athletics, carrying multiple slave restraints in your captured dudes inventory will improve strength. the ocational tussle with the guards will improve martial arts. i think the guy thats a slave is better off then your other dudes imo. :/
"She" is a child - from Child Mod: Short Version: No Matter what she trains she's got 35 less HP per limb than every other character in the game...
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Date Posted: May 23, 2020 @ 5:03pm
Posts: 10