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(filesize is 181kb) Sorry i had to use this stuipd upload site, couldnt find anything better.
Traders Edge and Eye Socket are empty. Traders Edge was not empty at the bgeinning of the game. Eye Socket was empty when i first got there but that was later on. Didnt notice the empty towns until i needed to sell stuff for research lvl 1 and 2.
On a fresh verified game if you change the game / graphic settings, 2 files will fail to verify everytime.
Generally, I fill up the inventories of most shopkeepers in one visit, both from hauled goods and performing Exterminatus on the local hostile wildlife, then move on to a new town. No outpost/buildings or tech research done; circuit takes about 30 in game days to complete from a fresh import.
Not all towns are de-poping; Bark and Clownsteady are rather reliable. Additionally, several towns that de-pop'd can regain their guards/shopkeeps/money, but I have not observed this occuring consistently.
De-population seems to occur during gameplay itself, particularily while the player is absent from the load region, then re-enters after some time (~10-30 days). Quick-save/loading while in a populated town does not seem to result in depopulation, nor populating a de-pop'd one.
NB - Game was started fresh; did not import from an earlier build.
When i got there expecting help from the guards, there was nobody. Reloading didn't fix this.
Here's the save file - https://dl.dropboxusercontent.com/u/26946166/%28Temp%29/quicksave.zip