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My experience from playing in existing settlements are that it can be very interesting since it is not possible to create a selfsustaining base without using mods.
Playing as a farmer can be also very interesting, in particular in Orkan's pride because you have to defend you fields. Rest assured that some raptors will take a look.
Settling on HN ground also create very interesting encounters with them. If you are allied with them they will defend your outpost, which can be increase the immersion of running a holy farm yourself, but make sure you pass the prayer's check.
They usually have little space, think stormhouses are the biggest buyable houses.
You often lack ressources.
In theory you can build hydrophonics on roofs, so if it rains often enough you can grow crops. Then you sell that stuff and buy metal stuff to refine it further.
East from stack, second north from bad teeth.
I'm too nearing on 2kh and still finding new stuff.
Overall i'd rate the holy farmer route at a B+ so long as you're willing to micro helping out the farmers and keeping their leader alive/around. I'm going to check the wiki to see if i can find other minor towns with buyable housing to see if there are other viable Minor Settlement sites that Possibly would let me branch out into other industry. I know there's a holy mine or 2 nearby that would let me work stone and make building materials.. but those only have buyable shacks which really limits their usefullnes.