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Makes sense, but the price mark up there is any different? Wouldn't mind waiting for restock money where it sells better, bring in some sleeping bags and managing the outpost on the meantime.
it's the best initial mark up, but can only be sold to fences (whom take their cut, have minimal cats, and are usually a one off per town) in those towns. pretty sure their cut makes it less than flat lagoons mark up alone, w/o even taking the 5(?) traders in flats into consideration.
not to say you shouldn't use them... eventually (if you're into this kinda thing) you'll be making more hash than any one town can buy off you. you'll end up using the UC cities regardless, but should start w/ flats to max profits.
Don't look at the mark up rate, because while the item price increased, nobody wants it. You can try going to the thief tower, but they extremely poor.
You will spend an very long time selling it, but its an couple of days at Flats.
More at the shops here sell more useful items and the travel and repair shop you can buy useful items or robotic repair kits and parts who is trade goods who hold well in price and can be sold other places.
At the level of production you have attained you no longer need to worry about maximizing your cats per unit but rather your cats per time invested. You will take a small loss of profit per unit to maximize your profit over time by exporting to multiple buyers, even if they don't pay the highest markup.