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They can't use your beds, chairs, etc. If you don't use them yourself, then Hub'll be even more desolate than it started out.
NPCs may enter your buildings, but they'll only be able to use your shop counters. This recent thread has some useful info about those:
https://steamcommunity.com/app/233860/discussions/0/4307201374343429241/
I don´t think that there´s a mod which let´s You run a hotel. It´s the same when You build a base. There won´t be more NPCs in there only because You have extra houses and beds. There will be 4 NPCs which wander around constantly, and some caravans pass by.
Thing with faction take overs tho is that they tend to respect player owned buildings and so will feel a lot more empty if he already bought up all the buildings
Of course it would be neat if the game would simulate certain things, or would fill empty beds with people. Like if You buy a house, repair it - prepare it neatly, and sell it again, so others would move it. Or if You set a house to public You´d rent the beds, or receive a rent for the house every day. Or NPC would occasionally buy property as well, to restore broken buildings. But i don´t even expect something like it for Kenshi 2.
Sadly the shop outside the town walls got wiped out. Not sure who/what got them. Is there a way to get a new shop keeper there?
Unfortunately an import is your only option, short of manual save manipulation.
Note that if you tick the "Import Dead NPCs" toggle, then importing will wipe out any unique recruits who are still hidden in prison cells around the world. If you don't tick it, the game will forget all the faction bosses you've defeated so far.
Choose your poison, but either way your shopkeeper will come back.