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True, but if you're mining to make money 9 times out of 10 you're going to be right near a town with guards who can rescue you when you get into the slightest bit of trouble.
When I have the means I will build three Wheat fields, 1 well, and a Grog Machine. (Change to preference)
This is stable income and the raids allow my character(s) to gain experience while accumulating cats.
In fact I play with "house rules" that I can never sell any raw resource. It must be a finished product I crafted..
I am in a game now where it is day 220 and the only thing I have crafted is Grog. I purchase all armor/weapons/food from cities.
It does feel more exploity to me than mining but tastes differ.
Or the super cheese option that's even worse than mining: steal everything not nailed down and sell it in the next town ;p
You could also try running around Vain and Purple Sands looking for ancient workshops to loot which can spawn some high value items.
Set up a clothing/armor bench and sell the stuff make.
Hunt, and sell the skins and meat.
Sell people to UC slave shops.
The aforementioned beak thing eggs are worth a ton if you can snag them without getting eaten.
Also, most of treasure sites can be looted with good stealth, with very little risk.
Wait you can actually do that? What containers do you use to remove the flag?
Only major thing missing is skelly limb storage, but there's a mod for that.
I found some abandoned houses that can respawn free goods include food and no stolen tag,even comes with free bed. I only hire few people until day 20 later and concentrate resource to my first guy so not caring much money until mid game.
Thanks. Never knew about that lol.