Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
often at night i just wandered into enemy patrols because i didn't see them..
I seriously wish weather in all areas was less consistent, like Swamp should have clear days like any normal swamp, the Great Desert should be still more often, normal deserts with brush should get occasional rain... I guess Vain should just be vain since blood rain makes no sense at all.
Sorry, had to do it. But anyway, I agree with you. I think dust storms would add a lot more to the atmosphere if they were much more intermittent and had more severe penalties, making you actually want to avoid them and/or wear wheather protection. I'm talking severe movement penalties and crippling combat debuffs (try to walk through a dust storm irl, I'd imagine you wouldn't have a good time without goggles and a mask), otherwise it just seems like a mild annoyance to deal with that lowers your framerate from time to time.
If you check your stats in the bottom left you will see them in the negative if you are in a dust storm with no protection. Good example for the difference is the goggle which are 100 per cent. You will see your stats go back to normal .
So your decision is to go for more protection with your helmet or go for your stats instead wearing your goggles.