Kenshi
XheadshotX Dec 17, 2018 @ 8:39pm
My base location good for noobs
Go to guides and look at zero to hero one day. Reason i say this is there are screenshots there that show the place i'm talking about.

The hub most wanderer starter location. To the east there is a big divide in the map. Keep going east... You will run into the fuined holy outpost. To the north east of that is Dust King Tower. To the south is Waystation. To the east of ruined holy outpost there is a big flat plateu next to the busy road. This is my town location.

It has tons and tons of space. It has 100 percent stone, has tons of iron, has at least 2 worker copper. These are the 3 I was looking for. Another bonus of being on a high mountain flat like that is it has good wind. I have I think 16 wind speed on average.

Cons is it is arid environment. But you can still grow things. I'm not sure on the water but sure that's fine as well.

The way station has a construction guy there with 20k plus cats and tons of building materials/iron plates etc. The ruined holy outpost hit alt and you will see tons and tons and tons of building materials/ironplates etc lying on the ground waiting to be picked up.

It was after I saw these materials laying on the ground, seeing the waystation in eye shot of my base and a quick 30 second walk to sell and buy. Also a bar there as well in the waystation.

What I really also like about this location...its on the road. So I have caravans like animal caravans that come by and sell pack animals goats bonedogs and also a hive guy that sells i think i had got some building materials off him as well.

And another great thing...the enemies consist of dust bandits and starving easy guys forget their name.

I was watching Rhadamant (search his name on youtube kenshi lets play) and I like his start. He started out getting 5-6 guys then going to squinn buying a house and making that a temporary home get tech started doing training on guys, mine iron/copper to get some money, get backpacks, either kill the mobs near the town or drag into the guards for help or just let the guards kill them and loot the bodies etc. Anyways was watching his lets play but he has not picked a permanent location yet to settle for his base. I was waiting to see what he picked and then follow his lead. But this location was just too good to pass up. Also squinn is not far so I'm not totally abandoning my old home.
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Showing 1-12 of 12 comments
XheadshotX Dec 17, 2018 @ 8:40pm 
please share your base locations. I know there is also one that is good just north west of the location i'm talking about also in holy nation territory. thanks for sharing:)
Boblo Dec 18, 2018 @ 1:37am 
I made my first base on the river between Clown and the Way station. Not much iron but it had everything else nearby.
XheadshotX Dec 18, 2018 @ 1:24pm 
nice thanks for sharing!
Nailfoot Dec 18, 2018 @ 1:58pm 
In okrams pride, south of the green valley, Holy Nation territory.

Flat, can make a huge base no issues. Also, very close to river Raptors for easy food for your animals. Bonedogs spawn everywhere for meat, and its easy to grow enough cactus and wheat to feed everyone dustwichs.

Close to cities as well for lots of selling/purchasing options. Almost an Easy button.
Last edited by Nailfoot; Dec 18, 2018 @ 1:58pm
XheadshotX Dec 18, 2018 @ 4:37pm 
nice nail thanks sounds like a juicy spot:)!
YMIHere Dec 18, 2018 @ 6:07pm 
I settled just east of the ridge between Blister Hill and the Holy Military Base. It's good for everything but non arid farming. After scouting a lot so I could not be pestered by the Holy Nation, I'm going to setup WNW of World's End. I believe between the two Scout Posts where those horizontal lines are is where I chose, but I know it was close to the Southern one.

Still debating on whether I keep my greenlander males down South, but I think I'd need more of them or a bit more training to deal with the occasional ninja raid. They haven't bothered with prayer day since I missed it once. Not sure if that's supposed to happen, but it seems like it wouldn't need any mirco management anymore (aside from the ninja issue).
Hollywood Dec 18, 2018 @ 6:12pm 
My first playthrough I never even built a base. Just lived in Stoat for the whole time. Was amazing, and a nice breather getting to come home to a lively city with guards, shops, power, and the occasional noble and city heroes walking around all day antagonizing people. It's also funny to watch when a faction gets stuck inside a store and from that point on become perma enemies with the guards, free loot, no need for defence, guards that don't bother you. Love that city. Now I'm building a base in Okran's pride and it's wonderful, especially with Crow's fishing mod.
The Time Traveler Dec 18, 2018 @ 8:05pm 
So is this just a youtube ad for Rhadamant?
Animecore Dec 19, 2018 @ 1:09pm 
I settle in the Floodlands after awhile once I get hydroponics. Spiders drop electronics and iron plates. Some stone out there too, but no copper. Only bad thing. Always rains, lots of islands to put a city on and make raids have to swim to get to your front gate. Turret them down before they even make it to the front door.
XheadshotX Dec 19, 2018 @ 5:01pm 
@ shadow i have watched several lets plays there are a lot of older ones not that many newer ones since 1.0. but every lets play i have watched has been very good. so many different starts to choose from makes replayability very high for this game.

thanks for sharing guys lots of good ideas here to choose from.
cwhitney Dec 19, 2018 @ 6:38pm 
My favorite spot is just south of where you seem to indicate your base is. I go south/southwest from the waystation and there's a big flat area down there. It's got everything you need and the plateau is shared between the border zone and swamp biodomes, so the area has spots where you can grow the arid crops and spots where you can grow riceweed and hemp. The swamp area has constant rain so once you have the rain collector tech you'll never have water issues. It's close enough to the waystation that I can click to send a seller there without actually leaving the base,

Only major issue is the occasional swamp raptor and blood spider wandering groups. Those mostly stop once you get walls up. There are of course bandit attacks as well but it's nothing worse than what you'd get elsewhere. Plus, the waystation always has a merc group or two you can hire to help out.
Last edited by cwhitney; Dec 19, 2018 @ 6:39pm
ppga Dec 19, 2018 @ 7:13pm 
Originally posted by hollywoodkik:
My first playthrough I never even built a base. Just lived in Stoat for the whole time. Was amazing, and a nice breather getting to come home to a lively city with guards, shops, power, and the occasional noble and city heroes walking around all day antagonizing people.

I like to start with a building in Stoat too, it's somewhat central, decent shops, I can safely have my crafters training up while my war party is off raising combat stats, chasing down loots for cats and searching ruins for tech.

I can then start a base up with halfway-decent techs for buildings wherever I want, which is usually in a border area of Heng and Gut, with Heng for the windpower and fertile arid, gut for water, stone, green farming, iron and a weak copper node, which I find plenty.

And of course proximity to beak things. You will never lack for animal skins, meat or cats thanks to beak things and their eggs. They are actually not bad at all to fight when you know how.

The key is to have capable fighters (say 30+ defense) to fight one on one with them. If you swarm them they'll engage your crap fighters who can't block their attacks and splash damage everyone, so sad. Decent fighters one on one will block most of their attacks, and back them up with a squad of crossbowmen and they fall over like ninepins.
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Date Posted: Dec 17, 2018 @ 8:39pm
Posts: 12