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I had built up a significant number of materials beforehand, so I'm not sure how practical this would be for you. Making cloth and then making the basic medkit is a good one that you can do with purchased materials.
I also noticed massive gains while sneaking around at night in the Fog Islands, thanks to all the Fogmen presumably, and also when sneaking around the Ark and Cat-Lon's Exile...lots of things there so if you gain more Stealth XP based on the amount of NPCs not detecting you who should, then those are prime spots. Otherwise yeah just sneak around at night, or even during the day, it'll go up fairly steadily.
Dunno how the XP rate works but maybe the deadlier / more skilled an enemy is, the faster you'll gain Stealth XP. Whatever the case using it often will see it raise fairly smoothly.
Assassination is as easy as finding an allied NPC or a Wandering Assassin thanks to the bug / exploit where failing to KO them doesn't aggro them. Wandering Assassins can be found around a lot of places, including the newb friendly Border Zone, so if you spot one just follow them whacking them in the back of the head for 0% chance until your skill goes up so much you eventually succeed (you'll be around 60 Assassination by then - unless you wear armour that reduces your Assassination skill) and then you can jack him for everything on him.
You can also do this to lone allied NPCs such as sleeping Crab Raiders if you decide to ally them, and even Cat-Lon himself. So long as he never sees you directly and starts his post-battle monologue, you can bash him repeatedly, even failing to do so (he'll stand up, then sit straight back down) while gaining mad XP. I'm sure this exploit / bug / whatever will be fixed eventually though.
A more legit way would be simply following big low threat groups of enemies like Fogmen, Gurglers and Hungry Bandits in stealth, KOing them one by one until you reach the leader. Definitely more legitimate than beating an NPC braindead through failed attempts, and it's pretty funny too.
Thievery, I don't know. Fencing stuff doesn't always seem to raise the XP. I know that swiping loose items you see around shops (the stuff that doesn't have a % chance to fail, you just take it, by holding ALT) gives you some gains of Thievery, enough to get the ball rolling. I usually rob entire buildings of any loose items I can and then stash them in a barrel or crate somewhere...the notorious cup and bowl bandit strikes again!
One thing I do in every game is rob Scrapyard blind. It seems no one cares if you break any laws or steal there unless the two actual shop owners spot you while you have the "Commiting Crime!" penality active. So it's trivial to hide behind stuff and rob everything, for selling later. Especially the blueprints, lightweight and tiny but worth oh so much. I've never paid attention to how much, if any, XP I got when finally shifting all that loot, but I've always got a healthy Thievery level mid to late game, although usually its perpetually my lowest sneaky stat.
Picklocking is as simple as picking the locks of everything you come across, and never using tools or hacksaws. You can train it up to 20 in a Shinobi Tower, and once you have 55 you can never not have the skill to lockpick any object in the game again. Just keep exercising the skill on any objects you find that you can safely fiddle with, like prisoner cages out of sight in a barracks or police station, chests and boxes out of sight in a shop, or the many many MANY locked objects you find in ruins. You can pretty much forget about the skill once you reach 55, and that doesn't take long to reach if you pick everything in sight.
Once you level up some, you can run laps during the day.
Once stealth is high enough that your speed is hardly effected, then simply travel with it on at all times.
For stealing, i personally rob building stores of all their research books, usually about 20-30 spread around the containers each morning. You used to be able to abuse it heavily by putting the same item in and out of a container or inventory over and over but that has since been fixed, so nightly stealing of all research books is my thing.
Also blueprints, basically anything that is low inventory space and very light that you can mass steal.
Assassination is where I go for what is probably more of an exploit than a feature :P
I remove all the limbs of someone using either fogmen or a peeler.
Then I take them home, lock the doors and practice stealth on them, if it fails, pick them right up and drop them again for a reset on wether or not you are seen as they will be unconcious for a few seconds each time.
Once you have high assassin and they are knocked out for 200 seconds, get multiple practice torsos setup and run in a circle knocking them all out.
And that, your honour, is why Tommy Vercetti is an innocent man!
I managed to do so using the exploit below.
Trained a team of 3 with starting assassination levels at 2, 7 and 14 by knocking out a dust bandit outside the wall of Dust King Tower (using the guy with 14 skill level) then picked up the unconscious victim, ran home, locked the door, put victim on bed, removed victim's armour & weapons by loot. Prepared the 3 guys by moving their weapons from hands to their inventory storage.
Put 1 guy in stealth next to the bed. Waited until victim stood up then attempted a KO. If successful, picked up victim to put back on bed. If not successful, engaged in bare-handed martial art fight with 3 against 1 then healed before repeating "put to bed/wait in stealth/attempt KO or bare-hand fight".
On lower assassination levels up to 14, each of the repeated cycle may gain one level. On medium levels up to 30, it took 2 repeated cycles for one level gain. On higher levels up to 50, it took 3 to 4. All 3 guys in my team reached assassination level 50 with some gains in martial art, healing. Once finished, chucked the victim out of the house with full health, all limbs intact and without any negative impact to faction relationship. Putting the victim on bed helped here and using the bed sped up the wash-and-rinse cycles.
Having assassination level at 50 improves making money hugely - just repeat KOs on neutral victims in a bar to loot all their valuables to sell to the bar keeper. The bar security guards may pick up the unconscious drinkers to dump outside the bar. They would wake up then walk back in to sit down again without their armours / weapons (best to avoid picking on the bar guards and members of the same faction as the bar keeper as you cannot sell the loots in the same bar).
if they have no limbs, even when you fail, they technically don't see you as they can't turn around so you can spam over and over until eventually they are knocked out.
I used the torso of the holy phoenix, although you need to have a character with high stealth to kidnap him in the first place and if you are not using the skin peeler mod, you gotta let the fogmen eat his limbs and break him out before death.