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His melee defence for instance is now 90ish before bonuses,and over 100 with bonuses.I also have him in heavy armor,specialist grade .A fight between him and my main can last a few hits,if i get unlucky on damage and location (3 or so high damage hits to his head can end the fight almost instantly),to 15 or so minutes (where i do easily over 1000hps damage on him)
He even on occassion gets the upper hand on my main guy (all combats stats 85 or higher),and due to what appears to be some special characteristics that the armor king has,i dont have to worry about him actually winning :P
A group of 8 people with 60 in all their stats and full heavy armor can easily roll over an entire holy nation city and their reinforcements, mayyybe avoid Phoenix if you have hivers or skeletons (then again why even bother with races that can be killed in one hit cause impossible to cover all bodyparts fully).
Like Aviticus said, you can always train up on Leviathans, it's faster now because you can have 2 people or so hitting large targets since a recent patch.
Also I forgo to mention that you should equip the ♥♥♥♥♥♥♥♥♥ weapon that you can find. Seems like the skill progression isn't tied to damage, but to how many hits you get in instead.
My combat stats are in the late 80's to early 90s.A single levi didnt even give me 1% tick in defense,and only gave a 2% tick in offense.
By comparison,my live training dummy the armour king,gives me on average about a 14% tick in offense per combat.I dont know what the average in defense was,as i didnt record that for the armour king combats but i think its about 6%.
Live training dummy skel armor king for the one win ,by a huge margin.