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Final was it to make your own, BUT training equipment unless you get the mod doesn't really up your skill past 15 which isn't that great against any but the weakest foes.
1. It makes a huge difference depending on where you started. For example if you are near starving and hungry bandits it makes a huge difference. If you are out in the UC area with rebels then it makes no difference because the skill gap is too much.
2. You also have to keep in mind each level of dummy only raises skill by 5, so a levle I dummy is 5 and a levle 3 dummy is 15. After that there is such a huge diminishing return they are not worht using.
3. The level III dummies are good for late game recruits. The issue is/was used to be assigning a training job caused starvation issues. However having a 15 attack skill made them far more useful.
This is what you fail to grasp as a concept. You devote attention to that unit while fighting stuff to get your skill ups, I devote no attention. So when I start devoting attention to the unit like you I am 15 levels above you in attack skill. All at the cost of a couple loafs of bread out of my 100s of loaves.
I have never cheesed the game fighting captive units nor will I ever cheese the game fighting captive units.
Look at my profile. Now look at what you jsut told me. Do you see the problem with what you jsut said?