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It doesn't happen if you give them a non squad member bounty. I give them outlaw farmers all the time and they will put them in a cell if there's space.
If you have a save from before you gave them to the chief I'd reload that. If not then I'd try a save and an import knowing that an import won't delete a squad member. Maybe it will reset the person the chief is carrying. If that doesn't work then I don't know.
I don't think it's a mod, if only because I'm only running a couple graphical things (Dark UI and Font Redux) that shouldn't alter any of that, and I had those already when it was working fine with squad members.
I suspect something janky happened when I was out exploring recently because when I came.back, the jail was full of a stupid amount of gear laying on the ground from when slavers strip inmates they take. There were also a few Tech Hunter and Drifter inmates, so something wacky happened at the city while I was away.
I'll try an import here later and see if that fixes it.
Well, that makes sense to me because I almost always ally with the UC, lol. Nice work.
After discovering that it could partially be related to being an ally of the UC, I reloaded my save just prior to the shenanigans that lowers my reputation and continued playing from there to do another test. I loaded up the poor captive with food and continued to play as normal waiting for his bounty timer to run out (it was around 170 hours). It just ran out while playing tonight, and upon expiring, the chief immediately put the guy down. Just figured I'd add that bit in case someone else runs into the same issue and doesn't want to do anything too crazy or is in a position where they'd prefer not to import.