Kenshi
Shift F12 how do i move doors with a building
I want to slightly reposition a building with more precision than you can get with build mode, which i have done but the door is floating nowhere near the door frame, deleting it will delete the whole building as i tried before.
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Showing 1-6 of 6 comments
Radiosity Nov 29, 2020 @ 12:08pm 
Save and reload. If that fails, do an import.
Mr Robert House Nov 29, 2020 @ 12:13pm 
oh ok thanks, so its just a visual bug
Radiosity Nov 29, 2020 @ 8:24pm 
Originally posted by Mr Robert House:
oh ok thanks, so its just a visual bug
Yeah, any time you move stuff with the editor, you need to save and reload to update the collision data etc.
Cattrina Nov 29, 2020 @ 10:20pm 
The door is a separate object that locates itself in alignment with the building's center. When you move the building you need to save and reload the game so the door can align itself again.
Last edited by Cattrina; Nov 29, 2020 @ 10:21pm
Mr Robert House Nov 30, 2020 @ 5:11am 
So does furniture relocate when you reload a save if you move a building?
Radiosity Nov 30, 2020 @ 7:58am 
Originally posted by Mr Robert House:
So does furniture relocate when you reload a save if you move a building?
Furniture that's automatically spawned would, yes. Anything placed using the editor and saved to a mod, or existing town buildings and the like, all of which use a system of templates for spawning the internals based on what squad is assigned to the building. But not player-built furniture, as far as I remember. Try it and see, save to a new file, and revert if it doesn't work.
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Showing 1-6 of 6 comments
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Date Posted: Nov 29, 2020 @ 11:35am
Posts: 6