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Its spot is a literal triangle where 4 roads intersect and traders come thru practically constantly. Other positive its Shek land so no taxes to pay since they never even take the food they lay claim too.
Lots of bandit spawns, but swamps are pretty close by to SE. Also plenty of Garru spawns for goods, occasional beak thing. Decent farming, multiple biomes very close together.
Here's an Image of my base there so you can see what the road intersection looks like- the camera is facing nearest Hive village, and the area of Vain is about 100yards from that gate.
https://steamcommunity.com/sharedfiles/filedetails/?id=2246294127
if i was setting up a hash production i wouldn't have it be a base for trading, because you get a straight sale value if you sell it out of your own shop counter. set up shop in swamp and do the holy pilgrimage to flats lagoon.
but, if you're talking about setting up an actual trade hub/base with all the right mods then there's no better place (that i've found) than okrans valley. specifically towards the northern side, as it's close enough for HN, UC, and tech hunter caravans to cross your path. they're all big spenders if you get the right groups coming through your base.
The whole group walks over to the main store counter I have, they stand there like idiots for an entire day or two and then just leave- and this is 100% vanilla.
Food Store is the only thing they'll check, the big barrel you can build that's called that. Stuff like shop counter is safe, so again, you can stuff food in there until they leave, just as you can with a backpack or similar.
edit: this was the case last time I settled in Shek lands (south of Hub, east of Squin), and they always took any food I left in the Food Store. I was playing Skellies so I didn't care about the food and just left it there for them. It's always possible an update broke it or something, it's been a while since I last built in Shek areas, but last I checked it was definitely working as intended.