Kenshi
YukiYeah Jul 25, 2017 @ 1:01pm
Which is the best town to settle near by, in your opinion?
I have been searching for the best town to settle near by, at first I decided to settle near Clownsteady and Drifters Last, but with the time i dont know if that was a good decision, because always I want to go to The Holy Nation territory I have to go across the swamp (And i dont like that place so much xD).
So, i start thinking if there is a better territory to settle, with good ''comunication'' (In terms of making money and opportunities, like ancient outposts...) with the mayority of the territories.
I will appreciate all the opinions and advice you can give me ^^
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Showing 1-15 of 19 comments
CHOO CHOO Jul 25, 2017 @ 1:16pm 
I also settled down in the Hook, and it was a fairly bad idea. I had water, fertile soil, iron and copper, and biomes that supported some green plants...but that part of the world is boring as hell. Rebel farmers, occasional bonedogs, and generally peaceful slavers are all you will find. And everything in the world is so very far away. And you need to go through either the Swamp or the Crater to get anywhere. The Swamp is just annoying, but those Beak Thinks in the Crater...bleh.

In my next life I'll have a squad of proper humans and I'll settle dead in the center of the map. Gotta go everywhere anyways, may as well make the trips short.
Someasianguy Jul 25, 2017 @ 1:44pm 
it depends on what kind of stuff you want to fight and how often. Also, what races you have in your squad matter as well. Like if you take anyone who isnt human into holy nation territoy, they're likely to attack on sight. Ive settled down in Shek territory because I hired a hive guy I got for free, and a shek. I frequently would get attacked by shek, from krals chosen, and berserkers. But because their weapons arent sharp, they dont cut, so they dont cause bleeding, and then death. I would however get attacked by skin spiders quite often, and they try to eat your squad.

I'd say HN is the most peaceful. Mostly. You'll have to deal with Escaped Servants, who weild clubs, or staffs, from what I remember. I wouldnt suggest you settle in the swamp, at all. If you'd want to, build up a squad with a good set of fighters. A lot of tough wildlife roaming along with hostile bands of enemies.
anywhatshisname Jul 25, 2017 @ 4:40pm 
Settle in the swamp, but first have: Defensive walls, at a minimum, and turrets with skilled characters. A couple or three good turret gunners can clear a small horde of swamp raptors/blood spiders.

I've done it without walls, on the edge of the swamp and the Stenn desert. Get raids by spiders, Kral's chosen, beserkers, swamp ninjas, red sabres... Well, not so much raids as hostile patrols. All of those guys are attack on sight by now. Combat sqaud in the mid 30s-low40s cleans 'em up fairly regularly with decent gear. Good training, actually.

You can also settle around the cannibal plains/leviathan coast. When beak things slaughter a herd of garru, then get stomped flat by the big boys, that's quite a bit of meat and skins to process. Good enough to live on. There are a couple of decently defensible spots up there, near good resources if you look.

Holy nation land is safe enough, for human males. With walls, you can usually keep the tinheads out- I once had a skeleton squad hidding in darn near plain sight of Stack, making armor and researching while the others worked the fields and foraged.

Vain makes a decent hunting camp to train up a combat squad. Beak things nests nearby are a plentiful source of training. For low levels, once you can survive a beating, hunting bandits is decent training and you can sell their loot for nice change, too.

My favorite town to have nearby is World's End, actually. Lots of books, iron plate, and building materials if you just want to buy 'em. Or trade processed goods for 'em. Two mechanic's shops, open all night (currently). Makes things simple. Also four bars, for food if you need it, and all the major shops (save clothing, but that ain't as pressing). Flotsam village and the Fishing village are also in range of a decent walk, more trading opportunities. Low danger, mostly scrawny cannibals with a chance of the other ones.
YukiYeah Jul 26, 2017 @ 3:47am 
Thanks for the info, in one case a settle in the Holy Nation Territory but i started having some problems about what you said (The attack non-humans), so i was looking a place where they dont attack them, so i choose The Empire... but it's pretty boring because there are only outlaw farmers xD
I may now settle near World's End, that zone it's pretty beautiful too, and i hate the cannibals xD ^^
Drakken Jul 26, 2017 @ 5:07am 
Worldend for me.
You have a lot of stores and bars to steal from err i mean buy..
And the techunters HQ & they are always ready to share their properties with you, just don't get caught.
drh Jul 26, 2017 @ 8:51am 
Best for what? How much of the tech tree do you have (specifically hydroponics and power). What's your goal? Early game? End game?

MuthaF Jul 26, 2017 @ 2:45pm 
Between hives and The Hub; east of closest hive, at the border of the biome:

You will get easy to build place with 2 biomes with fertilty 80-100, high quality iron and copper, wind is good in the higher/dry biome, marsh has almost no wind.
Hive allies, and beak nests to raid/bait... shops in hives and the nearby Hub.

IMHO its best place to start a self-sufficient, safe base, especially if you dont like those bigots from the Holy Nation.. :madelf:

In late game, you would probably want to move much more northwards...
Last edited by MuthaF; Jul 26, 2017 @ 2:47pm
YukiYeah Jul 26, 2017 @ 3:12pm 
Originally posted by doctah:
Best for what? How much of the tech tree do you have (specifically hydroponics and power). What's your goal? Early game? End game?
End Game, I have a lot ot the tech tree investigated... the only thing I need it's a good place to settle.
Thanks for the anwsers, I think i would establish at the North ^^
Originally posted by MuthaF:
Between hives and The Hub; east of closest hive, at the border of the biome:

You will get easy to build place with 2 biomes with fertilty 80-100, high quality iron and copper, wind is good in the higher/dry biome, marsh has almost no wind.
Hive allies, and beak nests to raid/bait... shops in hives and the nearby Hub.

IMHO its best place to start a self-sufficient, safe base, especially if you dont like those bigots from the Holy Nation.. :madelf:

In late game, you would probably want to move much more northwards...

There's a perfect little "sweet spot" between the Hub, a Shek town and the Hivers, where you can get pretty much everything. Your base doesn't even have to be self-sufficient - you'll waste way too much manpower on that.

All you need is to train one or two armorsmiths and get recipes for drifter armor and leather armor. Hunt for animal skins and tan leather - will bring up your armorsmith skill rather quickly. Once you can produce "good" quality armor, you'll earn more than it costs to buy all resources needed (mostly leather and fabrics). Foodstuff can be bought in the Hub, for instance.

Also local population isn't hostile unless you're Holy Nation. Hungry bandits attack sometimes, but due their abysmal skills, starving status and awful gear they're no threat once you start building a base. I often find myself more challenged by the wild dogs feeding on the dead hungry bandits ;)
Then we have those Dust guys - they're a bit better than the hungry bandits. My 15 ppl can deal with thrice as many Dusties without issues and none of my fighters is above 40, most are between 20 and 30. And very, very rarely a lonely Shek warrior challenges you. I usually patch those guys up and "rescue" them to one of my cages so I can use them for training.

Perfect sweet spot for a squad with 8+ ppl and moderate skill to establish themselves. Right now, most of them have "specialist" gear, some of them got "masterwork" already, plus "MK I" weapons.


Bored Peon (Banned) Aug 2, 2017 @ 7:04pm 
The biggest issue with choosing a town to settle near is the fact the trading values change every new game/import.

So basically you can not sit there and build a settlement for economical reasons for the location.

So that makes it a resource issue for location choice.
A.V.M. Aug 4, 2017 @ 5:15am 
My location is near The Hub to the right side on the ridge! I dont get atacked there at all! That place got stone and iron... somehow fertile ground, but with hydraponics it metters not... copper... there is a mining spot nearby but not that safe! majority of enemys in that area are Dust Bandits but after a while healing them u get into +faction reputation so i never bothered.
Justin Sellers Oct 2, 2017 @ 9:35pm 
My favorite spot is an intermediate spot. Between the Swamp and the South Wetlands, very near the Water Clan Hideout. There is a line of hills with 100% swamp fertility, 50% green, good water, iron, stone and copper. The main issue is the distance between the iron and the stone, resulting in a long thin base. There is a village very near to buy or sell to. You can easily make either food cubes or rice and meat bowls for food.Clownsteady is a small trip south, and Squinn isnt too far. If you can handle red spiders and swamp ninjas, you can handle the area.
Javiefe10 Oct 2, 2017 @ 10:56pm 
Originally posted by Bored Peon:
The biggest issue with choosing a town to settle near is the fact the trading values change every new game/import.

So basically you can not sit there and build a settlement for economical reasons for the location.

So that makes it a resource issue for location choice.
At the end game the economical factor isnt a big deal, at least for me
Bored Peon (Banned) Oct 2, 2017 @ 11:52pm 
Originally posted by Javiefe10:
Originally posted by Bored Peon:
The biggest issue with choosing a town to settle near is the fact the trading values change every new game/import.

So basically you can not sit there and build a settlement for economical reasons for the location.

So that makes it a resource issue for location choice.
At the end game the economical factor isnt a big deal, at least for me

Um ok? I mentioned nothing about end game. I think the topic is more about choosing a starting location which is kinda the opposite of end game.

Which is why I gave the advice I did. Since 3 months ago when the topic was started the people playing would have had to import their game at least one to four times (dpeending if they skipped updates.) Which means the trade values would have changed with the nearby town each time, unless you got lucky wiht the randomness.
balalaika86 Oct 3, 2017 @ 1:15am 
Originally posted by justinsell:
My favorite spot is an intermediate spot. Between the Swamp and the South Wetlands, very near the Water Clan Hideout. There is a line of hills with 100% swamp fertility, 50% green, good water, iron, stone and copper. The main issue is the distance between the iron and the stone, resulting in a long thin base. There is a village very near to buy or sell to. You can easily make either food cubes or rice and meat bowls for food.Clownsteady is a small trip south, and Squinn isnt too far. If you can handle red spiders and swamp ninjas, you can handle the area.
Yeah, that is a very good spot to settle. Either in the valley between the hills and the mountains, or on the largest hill itself. I don't know if you've played in the latest experimental, but the place has a lot more swamp foliage around it, and the big hill now has plenty of iron and copper nodes next together, so less need for a long, thin base.


On topic, if you have hydroponics and enough guys to keep a supply chain going for fuel generators, you can settle pretty much anywhere. That requires a pretty big starting cost, though, otherwise you'll run into production bottlenecks.

My current favorite place to settle is the tri-road crossroad north of Squin, south of the easternmost Hive Village and west of the hub. Like someone else said above, it's a pretty great place to settle. But the place outlined in the quote is really giving it a run for its money. Because who doesn't like a hill fortress? ;)
Last edited by balalaika86; Oct 3, 2017 @ 1:21am
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Date Posted: Jul 25, 2017 @ 1:01pm
Posts: 19