Kenshi
stecph Nov 12, 2018 @ 2:39pm
Aggressive Tech Hunters
I was attacking a Farm Village (with the noble on my shoulders) while suddenly the Tech Hunters started agrro on me.
Have they come out of the shop? Can't they mind their own businesses? They should,I reckon:-)
I remember something similar being discussed long ago,but can't find it,neither remember the outcome.
Is it a bug or is it intended?
Surely it's not ideal;-)
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nex Nov 12, 2018 @ 2:47pm 
when i raid the UC i eventually aggro the tech hunters and they get hostile (in time).

so as they are an arm of the UC i guess it is intentional.. i just hate it and therefore in my main save i cheated using FCS so they are at 100..
stecph Nov 12, 2018 @ 2:49pm 
Eh I will have to do the same as I find it pretty weired...
I mean,unless I missed something,they should be only concerned in collecting tech,lorewise,instead of taking sides...
nex Nov 12, 2018 @ 2:55pm 
its the same thing that happens with the hive caravans..

essentially i am slaughtering everyone in sight and they try to stop me :-(
given my 11 strong super-soldier squad soon enough they are also dead.. now i keep adjusting the hiver relationship back to neutral because for some reason i don't want to "ally" them the same way i did the Tech Hunters..
Last edited by nex; Nov 12, 2018 @ 2:55pm
stecph Nov 12, 2018 @ 3:03pm 
Because it feels cheap, I just did it and that's how it felt:-))

I never had issues with the hive caravans, only if I refuse to buy their lantern, but I haven't met one in ages...
Vispilio Nov 12, 2018 @ 4:16pm 
Diplomacy is a bit broken in this game. Every little disagreement and scuffle leads to immediate negative relations, yet only the most legendary quest completions or healing the faction leader improves relations... Every single faction can't be this way, it's ludicrous, especially for neutral cool headed factions like tech hunters, where it absolutely makes no sense whatsoever...
stecph Nov 12, 2018 @ 4:30pm 
Originally posted by Vispilio:
Diplomacy is a bit broken in this game. Every little disagreement and scuffle leads to immediate negative relations, yet only the most legendary quest completions or healing the faction leader improves relations... Every single faction can't be this way, it's ludicrous, especially for neutral cool headed factions like tech hunters, where it absolutely makes no sense whatsoever...

It's no biggie, it will eventually be fixed:-)
Zee_ Nov 13, 2018 @ 1:17am 
Originally posted by Vispilio:
Diplomacy is a bit broken in this game. Every little disagreement and scuffle leads to immediate negative relations, yet only the most legendary quest completions or healing the faction leader improves relations... Every single faction can't be this way, it's ludicrous, especially for neutral cool headed factions like tech hunters, where it absolutely makes no sense whatsoever...

My favorite broken faction are the Black Dragon Ninjas.

First time I found their tower they were neutral (until the second in command decided to attack us), so we slaughtered them all and took him and Dimak as prisoners for their bounties. We were now hated at -75 relations. They were both near death, I didn't want the pay for my bounties cut in half, so I healed them. Healing them (since they are the leaders) results in an instant +100 relations, we are now liked by the Black Dragon Ninjas. Then I go and turn them in to the Holy Nation, back to -50 relations and being KoS.

If i ever want to go back to neutral or positive relations with them all I have to do is find them (usually along the road somewhere trying to pick the locks on their shackles), beat the snot out of them and heal them back up and all is forgiven, even though I'm the one who nearly killed them and sold them into slavery. Faction relations are fun at times.
stecph Nov 13, 2018 @ 1:23am 
@zee...man don't go OT on my thread ...I am actually hoping for somebody to have an answer to that.
c0mpy Nov 13, 2018 @ 1:59am 
Tech Hunters are law abiding. They aren't an "arm of the UC" as nex suggested. I don't know where that idea came from. If you commit a crime in front of them they will react the same as anyone else in a UC town except maybe Shinobi. Kidnapping is a serious crime. They may have been wandering past or were shopkeepers.

I've had the same thing happen with a town taken over by Rebel Swordsman - the kidnapped noble on my shoulders triggered them to fight, even though kidnapping that noble won the Rebels the town, go figure. Tech Hunters in a Machinist shop chose to attack upon seeing the inital kidnapping too.
Last edited by c0mpy; Nov 13, 2018 @ 1:59am
Zee_ Nov 13, 2018 @ 2:02am 
The tech Hunters are allies of the UC, you were attacking one of the UC's villiages so they went in to help their allies. Thats why they attacked you.

I wish the Tech Hunters were a truely neutral faction, but they aren't. Going to war with the UC has many consequences.

Since the thread made the early switch to talking about relations and diplomacy, I was giving an example of how its wonky and can be abused. Though it is my fault for not being more direct and to the point.

Edited to add the following:

Tech Hunters are allies with the Machinists (naturally) and Mongrel. Tech Hunters DO follow the UC legal system, which is where the idea of them being allies with the UC come from.
Last edited by Zee_; Nov 13, 2018 @ 2:21am
Zee_ Nov 13, 2018 @ 2:07am 
Originally posted by Compy:
Tech Hunters are law abiding. They aren't an "arm of the UC" as nex suggested. I don't know where that idea came from. If you commit a crime in front of them they will react the same as anyone else in a UC town except maybe Shinobi. Kidnapping is a serious crime. They may have been wandering past or were shopkeepers.

I've had the same thing happen with a town taken over by Rebel Swordsman - the kidnapped noble on my shoulders triggered them to fight, even though kidnapping that noble won the Rebels the town, go figure. Tech Hunters in a Machinist shop chose to attack upon seeing the inital kidnapping too.

This is also true. In the FCS Tech Hunters are set to anti slavery = true. So kidnapping is a serious crime to them.
Nox Nov 13, 2018 @ 4:08am 
Tech hunters are allied with the UC? I think they are just favorable to them, I can't find anything in the lore that says they are related. They deal with the UC because HN are luddites.

As mentioned before, they react to crime - that needs to be fixed right? Like, they react to crimes even done to their enemies which is one of the biggest problems with Kenshi right now.
nex Nov 13, 2018 @ 4:29am 
Originally posted by Nox:
Tech hunters are allied with the UC?
i read it on these forums and just assumed it was true..
Last edited by nex; Nov 13, 2018 @ 4:29am
Zee_ Nov 13, 2018 @ 4:51am 
As I mentioned in an edit above, Tech Hunters are allies with Machinists and Mongrel (seriously in the FCS they are listed as allies with Mongrel). But they are set to follow the UC legal system. I imagine thats why they will come to the defense of attacks against UC towns or villiages if they happen to be in the area during the attack against any UC assets.
Nox Nov 13, 2018 @ 5:00am 
Originally posted by Zee_:
As I mentioned in an edit above, Tech Hunters are allies with Machinists and Mongrel (seriously in the FCS they are listed as allies with Mongrel). But they are set to follow the UC legal system. I imagine thats why they will come to the defense of attacks against UC towns or villiages if they happen to be in the area during the attack against any UC assets.

Which is actually messed up because they are flagged as anti-slaver but will react to freeing slaves as a crime - the UC legal system config is probably not intended. Their faction relations puts them squarely in the independent camp.

Being allied with mongrel makes a little sense because that is up in the area that they are supposed to be deep ranging after tech.
Last edited by Nox; Nov 13, 2018 @ 5:01am
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Date Posted: Nov 12, 2018 @ 2:39pm
Posts: 16