Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I think sometimes they get stuck in "combat" which stops them from breaking to eat.
0.91.9
-Turret guards can now go and get food too
0.98.32
-Turret gunners should feed themselves properly now
I had a person fall unconscious due to lack of food.
That's true dedication to a job. (Or an idiot).
Weird I presed the 3 buttons but nothing happened in my game.
Pretty sure it's a pathing problem. I have the same case of my turret guy not eating, but as it turns out he's just stuck up there. He won't/can't move anywhere. After I tell someone to pick him up and drop him off away from the turret, he went to get his own food.
If all else fails, put a Shinobi backpack full of food cubes on them. Why Shinobi? Because minimum impact to combat skills.
Also, my cooks automatically put the chewsticks in a food barrel near them. How do I automatically transport the food to a second (and third, fourth, etc.) barrel near my turrets?
If you plan to have a series of food barrels, your best bet is to have a dude with a wooden trader's backpack manually do a food delivery every couple of days.
Rebuild the walls they're on? Maybe there's a terrain glitch that's popping up from time to time. If not, then just CTRL SHIFT F11 from time to time when your base is in focus.
Putting a food barrel nearby, within their fairly large range, might help if they can "Stop Turreting" for a moment. Walking a character who has a backpack full of food, like khemeher suggested, might work well, too.
Do you have "Fire First, Ask Questions Later" enabled? If so, maybe try untoggling it to see if that helps fix any behavior issues. Maybe they're stuck trying to fire at a distant target you can't currently see, yourself?
What does their current task description say?
2. There are nearby food barrels already.
3. "Fire First, Ask Questions Later" is not enabled.
4. Task description says "Unconscious" or "Turret Guard".