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Pros:
Copper deposit right outside the gate
Iron by the walls
Bakery
Hat Shop
Samurai guards to run baddies into(Skimmers come around often and are good money.)
Heng/Heft are easy runs for weapons/armor
Howler's Maze/None(Islands nw of Howlers)/Gut for the easiest outpost areas
Cannibal Hunter's base in the NE for farming Cannibals semi-safely
Cons:
Slavers are probably gonna to try and catch you
Noble Hunter might snipe you for sport
City "Heroes" will give you crap and might attack you
If you have small squad without skeletons and researched hydroponics - Bad Teeth. It have well III and buyable small shack near collapsed longhouse, rain and free power. If you buy and repair it, you will get a fully automatic base.
I built a water tank, 6 hydroponics (2 rice, 3 greenfruit and 1 hemp for cloth to train armorer on clothing bench), cooking stove, barrels for rice/greenfruits/food and 7 rain collectors on theroof. Fill the water tank manually from the well, then set the tasks to one character gather water from all rain collectors to water tank, one on all farms and one to cook gohan (same nutrition value as foodcube and not need grain silo, but need x1.5 more space in storage box). Then left my squad (6 people) for +/-8 hours. When i returned - all storages, include food storage and water tank, were full.
I agree The Hub is a nice starting location. It has plentiful copper nodes and several iron nodes. It's also a short trip to several Towns and Waystations. And, it's relatively safe, with only Bandit types, the occasional slaver group and some bonedogs in the region. With plenty of buildings for purchase, it's a nice "Town Base" kind of place.
But, what's this about making it your "capital?" What are you talking about, there? Turning it into your "base?"
Just checking to be sure they didn't change something in-between my playthroughs. :)
The only issue is getting out of mourn with all the gathered loot^^(actually not even true, go straight to flat's lagoon)
you won't spend money, won't fight in mourn, you'll just gather high to specialist armor everytime a giraffe horde drops by.
That and eggs.
In a week you can get well over 150K and fully equiped(up to late game worth of gear)
#1: People who wont attack you
#2: People who will/can defend you.
At least if your new player like me.
I escape and whoever survives my escape with me is my new crew.
At that point my dude is hard as rock and rips people's limbs off with impunity.
I then go around murdering Slaver towns.
Then I go around murdering everyone else.