Kenshi
Caesar Dec 18, 2018 @ 8:48pm
Opinions on the Training Swords Mod?
What's your opinion on this mod that adds weapons that do 0 damage? Too OP?
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Showing 1-8 of 8 comments
Larus Dec 18, 2018 @ 10:14pm 
It's pretty op once you have the setup. You can train total noobs to powerful killingmachines within a day or two. You need to find some powerful prisoners first though.

But on the other hand does it only make the training with prisoners less tedious.
mcb0ny Dec 18, 2018 @ 10:59pm 
All this mod does is cutting out downtime you needed for healing your toons and prisoners. It basically speeds up something you could do anyway, by turning prisoners into perfect training dummies.

Most op thing about it is the fact it gives you blueprints for many weapons all at once. You can craft them for easy cats as they cost the same as real ones ;]
mcb0ny Dec 18, 2018 @ 11:27pm 
Originally posted by Queek Headtaker:
using that Prisoner method people are suggesting around here or that modification, Is not how the game is meant to be play. just go out fight recover and repeat.

That's what i usually do, but not with fresh "all 1" toons ;] Farmer's Walk till 20+ str, training dummy + prisoner sparring for combat skills/dex at 20+ and then they are somewhat ready to face real world.
☁ Marble ☁ Dec 19, 2018 @ 1:10am 
Originally posted by Queek Headtaker:
using that Prisoner method people are suggesting around here or that modification, Is not how the game is meant to be play. just go out fight recover and repeat.
Ummm... well that's where you're wrong kiddo. Since this is a sandbox game where you make the story, this method is very much how the game can be played and shouldn't be frowned upon. If you want to roleplay a band that uses its prisoners to train their new recruits you have as much of a right as those who choose not do that and instead go with the goku method of getting their ass beat over and over
Noog Dec 19, 2018 @ 9:45am 
Originally posted by Cameronbot4:
What's your opinion on this mod that adds weapons that do 0 damage? Too OP?

It's kind of OP, I made a god shek character in a couple days time just by having her fight 3-5 band of bones guys at a time all with training binds... she soloed everyone at New Kralia and took flying bull to my playhouse, soloed the megaraptor and it's handler on Raptor island, and is currently wiping out deadcat... Pretty cool watching her cleave cannibals in one hit.

Definately less tedious, but does take a bit of time to get the right setup.
Gerustroncio Dec 19, 2018 @ 9:59am 
Originally posted by mcb0ny:
All this mod does is cutting out downtime you needed for healing your toons and prisoners. It basically speeds up something you could do anyway, by turning prisoners into perfect training dummies.

Most op thing about it is the fact it gives you blueprints for many weapons all at once. You can craft them for easy cats as they cost the same as real ones ;]

I mean, that's not all it does... you can basically give both your units and the prisoners training weapons, then just let them have at it indefinetely, you can get attack, desterity and weapon profiency from 0 to like 50 in about 2 hours (if you speed up time), or even less, all at the same time, that's pretty op.

without the training weapons you'd get maybe a couple of minutes sparing time, and a tiny ammount of xp gained before you'd have to let the prisoners heal up.

Then again considering this is a singleplayer game, why the heck not? you'll just be cutting down on the grind really, I see no problems with it.

I played a game with that mod, had 3 full squads with absolute murderously effective warriors in around 1/10 of the time it would have taken me otherwise, had some fun being pretty much inpervious to any threat in the game, now I'm playing without them.
sEver Dec 21, 2018 @ 9:41pm 
Depends whether you value your real life time more than a feeling of not doing "overpowered" things in a video game.

Do you need to spend more time training/healing to have the feeling you accomplished something? If so - do that.

It's your instance of the sandbox, build the sandcastle in whatever way you desire.

Myself, I am aware of existence of real life training weapons and as far as training with blunt wooden (or even bamboo) swords goes, they are used exactly for purpose of not inflicting damage on the trainees. If They exist in reality, why wouldn't they be ok in Kenshi?

NekoWaffle Dec 21, 2018 @ 11:29pm 
I say you can play the game the way you want. Personally I'm hunting down Rusted Junk tier Iron Sticks for training swords. Minimal strength and they'll train Attack and defence. Individual weapon training is just going to have to come from either having more low class weapons to train with or just over-time training.

Bonus, it'll probably train toughness too, and the damage is fairly low anyhow.
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Date Posted: Dec 18, 2018 @ 8:48pm
Posts: 8