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Of course the High Grade Ninja Rags would be better when the rest of the heavier armor you are showing are from Shoddy Grade to Standard Grade.
When at the same tier, the heavier armor types will technically "win" but would usually come with some form of penalties such as combat speed, combat skill bonus and etc.
https://steamcommunity.com/app/233860/discussions/2/133261907145702720/
For me I just divide it into what they are which are Light armor class, Medium armor class and Heavy armor class.
Armor that are from the Light armor class I tend to use on characters with high dexterity and fast hitting weapons or even using crossbows as their primary.
Armor from Medium and Heavy class I alternate depending on what i'm going to fight like taking on a city where my squad will be wearing heavy armor to sustain long enough against crossbows,turrents and the defenders. Whereas hunting wildlife I use medium armor to take enough damage while still being able to move at speeds i'm comfortable in.
Light have good coverage, but high stun. (you'll resist a ton of direct damage but a lot of it will get converted to stun-damage)
Medium is kind of in the middle between coverage and low stun conversion.
Heavy has good resistances and little to no stun conversion but weak spots, since the full value is only where the armored plates are, but still has weak spots between them you'll have to cover with other armors.
In contrast, the Samurai armour only has 10% conversion so ~ 33% of cut damage will be stopped completely and just ~4% will go through as blunt. This makes the samurai armour much stronger against weapons with majority cut damage like katanas, but vulnerable to mainly blunt weapons like clubs (which is roughly accurate to real life).
The Visored Helmet is quite weak, to be honest - it should probably have higher coverage and/or better resists for the penalties it gives you. The Police Helmet is widely considered the best heavy helm because it has 100% coverage, high resists, low stun conversion and only a -1 penalty to combat skills.
Yep, without question the best helmet presently in game...
Unless you're using bows, as it has a -10 perception penalty, in which case the hooded armored faceplate (don't recall exactly what it's called) is the best option if you want heavier armour, or the Ashlander's Hat and Goggles is the best for bow users overal IMO, with it's reasonable armour and +4 perception...
Dunno about merc being better than samurai since samurai blocks all damage, though only has 75% coverage, while merc armour allows 20% through (IIRC) with 80-90% coverage...
Its kinda a toss up IMO, slightly better coverage or slightly better damage reduction...
Definitely agree about the boots though, the long boots are certainly better...
The longsword is now buried, and the mercenary armor is now the best in the game,
I do not like the new balance in many ways, there is no modification to return it?
When did those new stats come in?
Strange, I thought I was running the experimental build but have had no updates for at least the past few days... Will give it another look when home from work...
And does heavy armour now penalise crossbow use?
Yes , heavy armour now penalise crossbows , you can see it on my last picture
Hence me asking to confirm that stat...
Merc Leather with chainmail was always a great mobility option, but it just got better again...
Unless chainmail also penalises crossbows?