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You could have given one of the passive answers just to keep them as someone else to trade with.
In all honesty I regretted becoming allies because I had to babysit her to and from her camp everytime there was a HN raid because the FN are just too squishy.
Meh....ambiguous to say the least. You could say the opposite is true of Moll & OP, she was aggresive, he gave a little bravado & was attacked for it. Moll could have then acted passively saying something like she liked his fighting spirit like I believe someone else does in game.
I can totally relate to this...Moll died/got lost one time returning home or coming to help. I had to babysit her many many times but I noticed later that she never came on a few HN raids and was never to be seen again :o(
I take the world of Kenshi like the world of the first game of Borderlands. People go crazy without a set morals or rules on unknown places. I take it like that but there should be other factions that want to have these things to make it a bit different then other games.
I'm just passing by..... you get to leave.
I'm a trader here to trade..... you get to trade.
You suicidal?..... You get to fight.
I can't see how the choices are difficult to decipher.
Probably because all they ever do is fight scrawny cannibals and raptors.
Consider that under normal circumstances, you could be just fresh out of Rebirth, which would certainly justify her position and tone. You just dropped into a supposedly secret encampment, people are on edge, and you are probably a mere couple of people at most wearing rags.
If you want it differently it's up to the devs if they have the time or inclination to add conditions that will let her recognize your team's current strength (which is also needed for most things, really). Until then, maybe don't take the words of a game NPC so personally and go kill off a whole camp because of it (roleplaying is one thing, but you don't sound like it with your OP).
So imagine you are at your place doing your things and a team of dudes enters it.
What do you do and say to them?
And if they react telling you "ehi bro come at me!" what's going to happen?
Good for you you were strong enough to kill them, else you'd be wiped and you would probably complain about being wiped.
The point is, they didn't attack you on sight, not even when you entered their barracks, did you really believe they were an hostile faction?
1 i was walking past their village i did not enter
2 Moll ran up to me demanding one good reason why she shouldnt kill me
3 i told her truthfully because im roleplaying as a monk that would be suicide
4 SHE ATTACKED ME not the other way round
5 i killed her all of her crew and looted everything from her base
6 i was not injured in any way
7i am not pissy that i got attacked
8 i am irritated that a FACTION LEADER could be such a MORON end of the end got it?good.
There's no reason to make the faction stronger, because:
Still, it was YOUR choice that lead to the confrontation.
About the faction leader being an a**, yeh she kinda is, like 99% of the faction leaders in Kenshi, still she's not hostile by default, and you get 2 out of 3 options not to fight.
Since you speak of Roleplaying it, what's the issue in having anyhilitaed them? I mean if your characters didn't want to, they could have avoided slaughtering a team of female fighters in cloth armor.
What's the reason for her being so aggressive? They are ex-slaves, running and hiding from the (way stronger) HN, should the leader of such faction kneel and welcome EVERY stranger that passes by?
The point is don't ask the devs to "fix" their game so the onnly way you play it feels like you are roleplaying, fix the way you play, or don't (it's really your call) but don't complain.