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1) Capture a decently skilled opponent, they don't have to be anything special, fogman heavies work great for training new recruits and are easy enough to capture. I'd suggest capturing multiple to keep the training going at a decent pace.
2) Give your punching bag the weakest weapon you can (preferrably a blunt weapon to mitigate the chances of losing a limb or being killed while training) and the heaviest most protective armor (to slow down your punching bags attack speed as well as extend training sessions).
3) Equip your character with armor and clothes that increase dodge, ninja rags are great for this. Avoiding damage means longer training sessions.
4) Pick up your training dummy from the cage you've placed them in and drop them inside a building you own, make sure to have your building set to private as well as close and lock the door. This is to keep friendlies from coming in and "helping" you in your fight.
5) FIGHT! Your punching bag has nowhere to run to, they can't escape the building and have no choice but to fight you. If your character starts getting low on health then bring in a squad member or 2 to knock your punching bag out, heal him and your character up then drop him in his cell. When the character you're training is healed up repeat with the fully healed training dummy sitting in the next cell.
This is a fairly common thing many players do, the exact way they do things may be different but the effect is the same. You can train any weapon this way, and because you're fighting a real target your characters will be pumping up defensive skills, offensive skills, toughness, strength and dexterity all at the same time.
Put them in hold and passive and they should just stand there else you can turn on block so that even if they engage they do not attack.
Well block is no solution. I want them to work.
Passive f**** up my defense. In foglands this can get you killed if you are not recognizing it fast enough.
In this playthrough I'm going to build a training ground away from my real base. Maybe this helps.
My base is in the foglands as well. I have my farmers, engineers and miners set to passive while training with a few people covering my two gates with the "use turrets" job as priority. That way my wheat fields and hydroponics get tended to, my gates stay repaired and anything that tries to get through those gates winds up dead. The people manning the turrets won't leave their station to help the trainees if turrets is #1 on their job list.
However... yeah, it is safer to set up a seperate base or even use a town for training. If you want someplace relatively safe to train without being bothered you can buy the bughouse and one of the storm houses in the Hub. Use the stormhouse as a healing station with a couple beds and a few small wind turbines on the roof for power and the bughouse as the jail/dojo. As long as you keep your buildings set to private and doors locked and closed the occasional wandering manhunters should leave your prisoners alone.
Trains up people but passive is not an option that way. But atm I'm running around solo so no need to train people up atm.
But at some point I want to invade the new territories.