Kenshi
GHANS Oct 6, 2018 @ 2:33pm
Southern Swamp biome is pointless
I'm sure there are some people who will stick up for the swamp region- I wish I had your experience. For me though- I don't see the point in the swamp map and I think it should be reworked.

For lower level characters its death due to the glass cannon blood spiders. It can still be difficult for higher level characters since you wont see stuff coming half the time. But for high level characters whats the point? Theres nothing there that you would want and the lack of visibility is a nuisance.

By the time you get strong enough to deal with blood spiders and other hostiles roaming there you are not going to build a swamp biome base, because by that point you've already built a base somewhere else. You won't need to smuggling money from drugs at high levels, so no point in visiting for drugs/different commodities. It doesnt have lots of ruins/artifacts like other tough regions have so no point in visiting for that.

At low levels it lets you smuggle drugs and reload alot, at high levels you pop in say, "huh, neat towns" and then you leave.

I think the difficulty there should be rebalanced/ visibility increased and more "player lures" put in the swamps for visits
Last edited by GHANS; Oct 6, 2018 @ 2:33pm
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Showing 1-13 of 13 comments
ipsos Oct 6, 2018 @ 3:20pm 
The swamp was one of the scariest and most challenging places to try to get through in the early game, that alone makes it worth existing to me. It is an awful place, that is why it is great. Most biomes have no "useful" purpose. The swamp is one of my favorite useless places because I hate it so much. It would be cool to see a little bit more in there to lure you in, though.
Last edited by ipsos; Oct 6, 2018 @ 3:22pm
wordwaster Oct 6, 2018 @ 3:26pm 
There are quite a few regions that have nothing or little of interest.
Papasaurus Rex Oct 6, 2018 @ 4:49pm 
It is a Biome in a sandbox game that allows you to choose where ya wanna be and make up your own story. It doesnt need a reason to exist. If ya dont wanna go or be their then simply do not go, why would you assume everyone else feels the same way and demand or ask for it to be changed? Doesnt make any sense.
Darsaine Oct 6, 2018 @ 5:46pm 
Agree @ipsos - I love it for all hurt it brings my crew. By the time I make it to the main city, I can't wait to get the heck out of there.
Bigweejoe Oct 7, 2018 @ 12:08am 
I love the swamp! i set up base on the border of the swamp and borderzone. All mobs bar the spiders where decent early training for me. Lets not forget the hounds, a faction that has sent reinforcements numerous times to my base to defend along with the best bar in kenshi, The dancing skeleton.
RawCode Oct 7, 2018 @ 12:41am 
swamp is laggy mess with stupid fog.

only "real" difficulty is faulty pathfind in swamp thay may (and will) cause your characters to stuck, or suddenly change direction, or reverse and start running in opposite direction (and hug blood spiders!)

amount of debris make base building "painfull" and overal loot not worth the effort, blood spiders drop nothing (60 cats fangs is joke), red sabers and swamp ninja drop nothing usefull.

you still can farm swamp ninja but, farming roaming skeletons in floodlands much more profitable and safe, as there are no blood spiders around.

as for drugs, you can grow hemp and make hashish right inside UC town via hydroponics, single skeleton can run druglab forever and without any risks.
Xero Oct 7, 2018 @ 12:44am 
As has been said, there are multiple regions that fit the issue you listed of being bad for new squads.

You're not gonna run up to the Leviathan Coast as a new squad are you?
yippeekiay Oct 7, 2018 @ 5:13am 
Originally posted by Xero:
You're not gonna run up to the Leviathan Coast as a new squad are you?

errr.....why not? lol.

I did just that a while back, quite a good place to start a town with a new squad as long as you don't aggro them ;o)))

As for swamp, I think the whole point is you can get contraband as soon as you want, but it ain't going to be easy, no easy money if you go the smuggling route early on. Later on it's just another area to dump loot as you travel.
Erei Oct 7, 2018 @ 6:32am 
I guess swamp is for people who want to play some cartel like faction, smuggling drugs and whatnot. You can also play with the different criminal faction if you want to.
I don't know, not how I play, but I suppose this is intended that way ?

As for money making, the game is very unbalanced for that. Some stuff are crazy rewarding, others, which are supposed to be the money making, are not.
For example, gutter eggs and even leviathan pearl are not worth enough for the amount of work they represent. By the time you can kill a leviathan, you don't need 20K.
Smuggling is difficult, dangerous and reward next to nothing. Just loot a ruin and make way more. Or steal everything in a city, and done. Money.
Same for bounty hunting. By the time you can go after some of them, the money they offer is laughable. It's only worth doing for faction alliance.
Last edited by Erei; Oct 7, 2018 @ 6:33am
Aereto Oct 7, 2018 @ 8:01am 
Originally posted by yippeekiay:
Originally posted by Xero:
You're not gonna run up to the Leviathan Coast as a new squad are you?

errr.....why not? lol.

I did just that a while back, quite a good place to start a town with a new squad as long as you don't aggro them ;o)))

As for swamp, I think the whole point is you can get contraband as soon as you want, but it ain't going to be easy, no easy money if you go the smuggling route early on. Later on it's just another area to dump loot as you travel.
The Leviathan Coast is my preferred base, as it is a place that Eyegore's army can be defeated by nature if you have the wits to pull it off (or you tamed a Leviathan from a older version with an unpatched exploit). The Ashlands has Cleanser Units, machine equivalent to Leviathans, but probably worse due to base-unfriendly location.



On top of that, anyone on my squad have plenty of turret and crossbow practice using wildlife, especially Leviathans, making it easy to practice first aid through massive health pools. Robotics through iron spiders, but there are better places to train that and make masterwork prosthetics quicker.

Originally posted by Erei:
I guess swamp is for people who want to play some cartel like faction, smuggling drugs and whatnot. You can also play with the different criminal faction if you want to.
I don't know, not how I play, but I suppose this is intended that way ?

As for money making, the game is very unbalanced for that. Some stuff are crazy rewarding, others, which are supposed to be the money making, are not.

For example, gutter eggs and even leviathan pearl are not worth enough for the amount of work they represent. By the time you can kill a leviathan, you don't need 20K.

Or steal everything in a city, and done. Money.

Swamps are very easy sources of riceweed and hemp, great when your faction has significant food demands like having a Shek majority. Wildlife and unfriendly criminal factions make the occasional combat training for gate guards and turret staff.

I normally make money from scavenging (especially in the Fog Islands), then katana swordsmithing. In the recent versions, thievery difficulty is buffed, so you are unlikely to steal something successfully unless there are barely anyone in the building or put your thieving skill upwards of 50 or 60. I have a save with a Rebirth Slave start, and I am still working on training that unit's thief skill.

I don't normally take leviathan pearls, but patch up Leviathans.
dszombiex Oct 7, 2018 @ 11:02am 
In one of my games I have a town built in the swamp. It turned out to be super easy. I don't get any faction attacks, just the odd Swamp Ninja or Red Saber squad (5-6 members), or a few spiders. Maybe it's the particular part of the swamp I built in? It's super peaceful, nothing going on most of the time (I have to pay the Hounds weekly protection money though, but that's cheaper than UC tax). Outdoor crops are always watered by the constant rain. Seems really easy to me.
Last edited by dszombiex; Oct 7, 2018 @ 11:03am
fudgemuffinator Oct 7, 2018 @ 1:07pm 
Skipped the posts, so sorry if someone already answered this way.

Logically speaking, the swamp doesn't really have anything exceptional.
This game isn't really about hunting down the most exceptional/amazing/whatever spot to set up a base.
It's a sandbox game, which means play your way, and some people like playing in the swamp. Some for the challenges, some for the biome itself. I've done one myself, and I loved it, it was fun as hell. I failed the first couple, few, several, dozen... attempts...
Sure, Blood Spiders are bad, but Swamp Raptors man. If they don't kill you outright, they'll starve you to death. Their too damn strong to fight early on, not like the river raptors in the holylands, those are a joke.
Interknet Oct 7, 2018 @ 1:11pm 
Originally posted by fudgemuffinator:
Skipped the posts, so sorry if someone already answered this way.

Logically speaking, the swamp doesn't really have anything exceptional.
This game isn't really about hunting down the most exceptional/amazing/whatever spot to set up a base.
It's a sandbox game, which means play your way, and some people like playing in the swamp. Some for the challenges, some for the biome itself. I've done one myself, and I loved it, it was fun as hell. I failed the first couple, few, several, dozen... attempts...
Sure, Blood Spiders are bad, but Swamp Raptors man. If they don't kill you outright, they'll starve you to death. Their too damn strong to fight early on, not like the river raptors in the holylands, those are a joke.

Did you stay in a town for a long period? I noticed when I did that, the town was eventually brought to its knees. Mongrel is the same after a while. It's kind of sucky when you wanted to stay there indefinitely, only for it to seem like there's no surviving in a town like every other citizen. Literally can't rely on the guards for more than 15 or so days to actually be around.
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Date Posted: Oct 6, 2018 @ 2:33pm
Posts: 13