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- Boosts stats depending on which robotic limb is installed (Eg: boosts a % of dex,str,lockpick and etc)
- Limb health gets extended beyond their default (Highest limb health for organic characters is 125 for Shek with 75 the lowest for Hive. High tier robotic limbs allows for a higher health pool)
- Aesthetically it looks cool though this is subjective to the player
- Weight of robotic limb is not a factor when it is installed to your body
Cons:
- All robotic limbs have a penalty towards swimming stat (is it really a con though? not very often do you really need to swim except for islands off the mainland or a specific NPC shop)
- Treated as a Skeleton by the Holy Nation as they despise them in other words Holy Nation is off limits to characters with robotic limbs
- Robotic limbs require an additional maintenance (not really an issue since all you need is to reach tech 4 and 2 engineering research to unlock skeleton beds)
All in all though robotic limbs seem to benefit characters with specific roles such as stealth & lockpick characters or martial arts characters. Losing legs also benefit your characters in general as Masterwork legs that provide athletics boost can make them run faster hence improve running speed when using heavy armor.
Don't piss off the shek early game. They cleave through limbs like nobodies business. As do some techhunter skeletons with very high quality planks. Pulling off damage values as high as 150. There's a fishing village on the northern coast who the holy nation don't like. They were attacking that when a techhunter skeleton walked in. I don't think there was a single holy nation soldier who had all 4 limbs left after that.
And as what Armor King says, the Skeletons from the Ashlands are even deadlier. His thralls have 90+ stats across the board. As if the Bugmaster was tough to approach.
A hive prince can benefit from robotic limbs. Losing all 4 limbs, then give it scout legs and steady arms as your one-man skirmisher (first aid and perception bonuses). Its critical parts has that 75 HP, so it shouldn't be on the frontlines.
One would say that makes no sense.
However once you figure out how it happens it makes sense. Low level bandits do not do enough damage to put someone down and keep them down. So you get back up multiple times. This causes a much higher drop in health of limbs in the long run.
that, or theye turn canibal cause of the hunger