Kenshi
Making own weapons/armor useless?
Hi

i'm mid-late game atm.
and i started early with making my own swords and made it to Catun2 with my best smith.

But since you get high quality weapons (MK3<) from bosses and my best thief robbing every shop, i stopped making them.
Now i have some stuff (books, AI cores etc) to make armor, but most of my units are already equipped with pretty good gear.

so...is it just me, or is the amount of high quality weapons/armor just too high to have an advantage in making your own stuff?

If i would go full making-armor-mode, i would need several RL- days to improve same quality armor by one level i guess (expert) to (master)... and plenty of ressources.

...so, is it just me, or is there little to no advantage in making your own stuff

(i remember playing the Gothic franchise and there you had plenty of damage-advantages when crafting your own weapons)

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Showing 1-15 of 16 comments
bunny de fluff Aug 31, 2019 @ 5:46am 
No, the best armor will almost always be those made by yourself. When you have a 20 or many person party you will want to make them all wear masterwork armors, and you will want to make them yourself instead of searching for them in the stores. For weapon, the best quality you can make is edge 2 level, which is good to have before you go to Scrap House.
biochimera Aug 31, 2019 @ 7:36am 
I wouldn't say it's useless at all. Being able to make edge 2 (slightly weaker than edge 2 weapons found in the world) weapons and masterwork armour of the type you want is worth the investment, not to mention that as long as your smith(s) don't die you can make as many as you care to make.
SmallGespenst Aug 31, 2019 @ 7:44am 
yeah, top tier stuff is really hard to find reliably, and it's really valuable. once you can start producing skeleton smiths quality weapons your money problems are distant in the rear-view mirror, and that isn't even the end of the line.
same goes for armour, except there's even more demand, what with having 2-5 slots to fill per-character rather than one or two.
RocknGames Aug 31, 2019 @ 9:19am 
good source of income as well once you can make stuff in a reasonable amount of time.
--<[ Blei ]>-- Aug 31, 2019 @ 10:37am 
well... so i started making stuff.
leveling up by making average clothes and now my "smith" is above lvl 50 and still only "standart"/average quality....oh wow...
what level do i need to get masterwork quality? 300 ? :-/

but what annoys me most, is (very offtopic) my game suddenly runs like ♥♥♥♥.
barewly be able to exceed 30 fps...never had anything like that in 200h
wordwaster Aug 31, 2019 @ 12:56pm 
lvl 80 + critical success. make sure you have proper lighting on the workstation and your smith isn't injured.

easiest to just make leather until you get to higher levels.
--<[ Blei ]>-- Sep 1, 2019 @ 6:44am 
Originally posted by wordwaster:
lvl 80 + critical success. make sure you have proper lighting on the workstation and your smith isn't injured.

easiest to just make leather until you get to higher levels.

as you said, my smith became "expert" exactly on lvl 80.
now making chain armor....ufff... that takes some time and ressources.

however... if things work out well, i'll make masterwork stuff very soon.
wordwaster Sep 1, 2019 @ 9:53am 
The higher your level goes, the higher your chance of getting a critical success.

You should probably focus on the faster stuff first. you can spam out 10 and have a good chance of getting a masterwork. Getting enough masterwork shirts for your whole squad can be a bit of a pain. Just Takes forever.

--<[ Blei ]>-- Sep 1, 2019 @ 12:19pm 
Originally posted by wordwaster:
The higher your level goes, the higher your chance of getting a critical success.

You should probably focus on the faster stuff first. you can spam out 10 and have a good chance of getting a masterwork. Getting enough masterwork shirts for your whole squad can be a bit of a pain. Just Takes forever.

hehe, i noticed that too

chain armor will be mostly expert quality and i'm not gonna try to get masterpiece quality (on purpose).
that stuff needs 33, some even 70 ingame-hours to make.

BUT...since usual armor, pants, helmets are pretty fast done, all i need is to have large supply of ressources, so i will, sooner or later, spam these things to get them all in masterpiece quality for my (best) fighters and give the "inferior" expert stuff to my workers.

all in all, it's alot of work, BUT it seems to be actrually worth it.
Incunabulum Sep 1, 2019 @ 1:59pm 
Originally posted by --< Blei >--:
Hi

i'm mid-late game atm.
and i started early with making my own swords and made it to Catun2 with my best smith.

But since you get high quality weapons (MK3<) from bosses and my best thief robbing every shop, i stopped making them.
Now i have some stuff (books, AI cores etc) to make armor, but most of my units are already equipped with pretty good gear.

so...is it just me, or is the amount of high quality weapons/armor just too high to have an advantage in making your own stuff?

If i would go full making-armor-mode, i would need several RL- days to improve same quality armor by one level i guess (expert) to (master)... and plenty of ressources.

...so, is it just me, or is there little to no advantage in making your own stuff

(i remember playing the Gothic franchise and there you had plenty of damage-advantages when crafting your own weapons)

I do not find the amount of high end stuff to be so common as to make making your own stuff superfluous. But, it might depend on your playstyle.

If you're just a single guy or a small group of wanderers - then relying on what you can buy/steal/plunder is probably sufficient.

If you're running a large squad, maintaining a settlement, then making your own stuff is best. Sure, eventually you'll get enough Metou mkIII's or whatever to outfit everyone - but its nice to be able to put 20 guys into top-end armor and kit them out with 2nd tier weapons without having to rely on what you find.

Especially in my case - I build a settlement early. I'm making Masterwork stuff before I have had a chance to explore a quarter of the map. Far faster (and safer) than running from city to city to see what RNGesus has brought for Christmas.
russmiller4445 Sep 1, 2019 @ 6:37pm 
If you got the cats, station a skeleton at the Scraphouse and the Armor King. Looting the Scraphouse isn't to hard. If you don't get the very best, so what? Not that much difference between them.
dziadek Sep 1, 2019 @ 7:48pm 
Four armor smiths with skill 90+ make lots of Master level armor quickly - and 2 Weapon smiths (also 90+) are turning out Edge 2 weapons like there is no tomorrow. I don't even bother looting any more.
bunny de fluff Sep 1, 2019 @ 8:01pm 
masterwork grade, yes, quickly, not necessarily, no.
Bread Dec 12, 2022 @ 9:40am 
weaponsmithing is useless, even edge 2 homemade is lower quality than edge 2 bought from scraphouse, easier to just make tons of money and buy edge 3's at scraphouse than to dedicate a whole playthrough on weaponsmith(s) grind. Faster to just double your efforts into armorsmithing to get masterwork armor. Armor > weapons in this game, its all about survival even when you lose fights. Focusing just on armorsmith, you can achieve more with less time and less manpower. I rather spend my time distilling grog to trade for weapons at scraphouse if I want to be tedious (right now I just grind AI cores in Ashland to trade for weapons using Katanas for grinding dex on robots). Ashlands best risk-free grind area since nothing there eat you or skin you. Unless you are doing a weaponsmithing lore/RP for whatever the reason, stay away from weaponsmithing. Saves you a lot of time, effort, resources, real estate to bypass weaponsmithing.
Last edited by Bread; Dec 12, 2022 @ 9:47am
⛧Perdurabo⛧ Dec 12, 2022 @ 9:50am 
IF someone is enjoying it and not wanting to be the best god of the Kenshi world, it is NOT useless.
When you dub it useless, you miss the point of the game.
It might be useless to you and your gameplay.

:holyflame:
Okran be Praised
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Date Posted: Aug 31, 2019 @ 5:39am
Posts: 16