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As a skeleton newbie, spots in the south around the Hub and closer to Vain (for the copper) are a better bet. You can base in the Hub to start (buy a ruined building and repair it), then branch out from there.
Further south, the United Cities could care less if you are a skeleton, but getting there can be dangerous for non-combatants or weak characters. Once you are there, aside from Samurai squads shaking you down for bribe money, the threats are mostly mild. Outlaw farmers and suchlike. Manhunters patrol the east, which can become hostile to you, and skin spiders the west, which will chow down on weaker characters like a fat man at an all-you-can-eat ice cream parlor.
The better spots tend to be in areas where there are more dangerous threats. The question is, how strong is your squad? Can you hack it? Or do you need to train up on starving bandits and dust bandits first?
Even a strong squad can be worn down by waves of enemies. Fogmen are weak compared to shrieking bandits. Don't be fooled by the naked, shrieking, running wildly about ones. It's easy to get swamped as more and more squads come sprinting in...
Of course I tend to have the nest multiplier cranked up a smidge. Could be that, too.
before settling make sure the spot you are going to build on will give you enough water and that your crops will grow there. the location i specified has high quality copper and iron deposits nearby, 100% stone, 60% water and 50% and above for crop yield.