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But in the end there's a lot of RNG that comes into play with how often you get hit in the head. I 1 hit killed the Bugmaster with a single blow to the head, my best character died fighting a leviathan because it punched him in the face even though he was wearing a police helmet, and you can regularly slap people around even if they are wearing heavy armour. The quality of the armor really plays a huge role in how good it will be at actually blocking out damage, so if you're using anyhting other than a Specialist or Masterwork grade armor piece you won't be getting the massive boon their stats could potentially offer.
I haven't tested this fully, but there's certainly an argument for using certain pieces of equipment over others at lower levels and when lower quality is available. For example the high grade fog mask is superior in every way to a specialist swamp mask and only slightly worse to a masterwork swamp mask. I also forgot to mention the stat penalties from the Samurai helmet (-3) might hamper your characters ability to block effectively, so if you're using an offensive focused weapon that negates your defense skill you'll be blocking that much less and thus get hit more often. If it has a mallus effect from being indoors that factor is magnified even more.
In the end, though, you should go with whatever style of armor you want and be as fashionable as possible. You could always mod certain armor pieces to your liking, if so inclined, not to make them OP but to make them into viable alternatives from the standard end-game build of "Samurai armor, samurai legplates, plated longboots, blackened chainmail, police helmet."
-Boots - Plated longboots
-Shirt - Blackened Chainmail
Armor - Samurai Armor (well i modified the black plate jacket with samurai armor stats cause i like the way it looks more than the samurai)
Legs- Not pretty sure about this
Yes the less % cut stun the better. Best if non existant
Im pretty sure it means ''the amount of damage that transform into stun'' or something like that
But... Muh fashion! It's the only full heavy armor set, so I kinda use the entire set because i'm not a fan of looking like I just grabbed the first thing I saw. I mean, it would be nice if we had more heavy armor sets though.
Thanks Javie, I've been unsure about that fact for awhile so it's good to get a confirmation.
I agree Xero, we had a few posts in the last week or 2 about them adding armor sets since they've said they aren't looking at it at all. But if we keep voicing our desires for it in different but relevant forum posts, even adding some opinions on what could be good armor ideas, they might tinker with the thought and put them in.
After all, the weapon overhaul where they added polearms and those like dozens of weapons came out of nowhere even Shidan and Hatsune weren't expecting it. Personally I'd love some legplates to match the Merc Plate and Merc Leather, maybe some medium armor variants of the Drifters pants where they have some leather kneepads and a bit of extra protection. It would help soothe the fashionista in all of us.
Hopefully, later on they'll be balanced, and you will not have the "best" armors, which is either one with the plate/samurai clothpant, or one with the samurai torso/legs.
There's only one set of heavy leggings iirc. So if you want heavy armor, you're going with samurai legplates.
There's somewhat of a combat speed bonus already (technically it's just a penalty on the heavy armor, but the end result is the same), and heavy armor was already "nerfed" recently. Given that the developers are going for a harsh and realistic experience and all that, I personally wouldn't want light armor to be buffed even more. That expensive full plate armor has to have a payoff anyway.
Also, light armor does have advatages, just not in open battle (in stealth/thievery playthroughs for example). It makes sense that people would choose to wear the more protective armor to a battle, where you're going to get hit at some point.
That said, I'm all in for more variety in armor sets, right now I have too many full samurai armor sets in my army...
It'd be even better if Kenshi introduced some grappling techniques in armed combat, so that having a high martial arts skill even when fighting with a weapon would be useful; since that's the best way to take out someone who's fully armored, you just get them on the ground and it's very difficult for them to get back up, while you're free to disarm them and then execute them.
I would be even happy if there was like 2 or 3 different helmets for samurai, like you can just make a different varient of it. That alone be enough to even seperate my squads by having them look different.
Actually if anyone has played dark souls they would know even if armour is not great it can be worn just for the fashion (look) on a character.
Unless you're a Hive Soldier, cause your head is going to get hit all the time.