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But no, i did not notice they would switch weapons depending on where they are fighting, that's kind of cool.
I think it's programmed in. Your characters will automatically switch to the weapon without an indoor penalty to ATK and DEF when indoors.
Yes, they added auto switch a while ago.
I prefer Naginata and Katana or Wakazashi as the loadout.
The only thing I can't stand is the Katana over the shoulder thing. It's very hard if not impossible to draw from that position, add armor and yeah, forget it. (Not only that but the blade is facing the wrong way in the first place) Also, Nodachi were carried over the shoulder, but the guy next to you drew it for you, since it IS impossible to draw one like that. And Nodachi were rare.
I wish they'd let us carry Katana and Wakazashi as Daisho (as they should be), not having to have it over the shoulder. It causes me to leave one unquipped until I need it.
I thought Nodachi where meant to be used on horse back?
Just seems like an odd way to get your sword out.
Nodachi were NEVER intended to be used from horseback, though they could be used AGAINST horsemen. There is a really cool Kata I've heard of where two swordsmen draw each other's Nodachi for each other, but I've not had the pleasure of seeing it done in person.
They were used to cleave horses, break up spear formations, and charge the line. A nodachi Samurai when properly supported could do terrible damage, but the problem is, when wielding a sword 5 to 6 feet long they are very poor in defense and the Nodachi are more fragile and easily broken compared to a regular Katana, hence why they WERE FKING RARE. It took a lot of resources to make one, it took a strong man to heft and use one, and he had to have good backup or another weapon, because no matter how good he was, he could be outmanuvered by spearmen or swordsman rather easily and as I said, defending with a Nodachi is to attack and kill him quickly or he will kill you, because the weapon is too long and too heavy to parry and counter Katana, Wakazashi, Naginata, or Yari quickly. You might block one or two, but they're going to get around it fast and then you're screwed.
The Naginata was used from horseback, and also on foot. It's very much like a Glave in that it can be used to create space on the battle field and is very difficult to overcome for a swordsman. "In the hands of a great heroine, the Naginata becomes a graceful whirl of steel and bloody death." In reference to both Female Samurai and how effective it was. You could overcome Yari or Katana with it and even fight cavalry with reasonable results.
On horseback you used it in wide sweeping arcs to cleave the enemy and it could quickly be switched from side to side to slash down both sides of the horse, or you could pommel smash someone with the reverse side and keep the blade to one side, depends on preference and situation.
In Kendo, even against experienced swordsmen, when using my Naginata they find me nearly impossible to attack and hate the reach I have on them. I've even used it to win 3 on 1 duels without being hit.
I've trained in Kendo with Katana and Naginata for 7 years now, and if we count way back in 2002 to 2007 when I was using foam versions in a Martial Arts school (It wasn't Kendo, just weapons sparring we did from time to time with Katana, Naginata and Wakazashi) Then I've trained with them for over 12 to just about 13 years. This is not meant to brag, simply saying that I have a good background with these weapons and know how to handle them.
As for loadouts I like to have each of my characters with a unique set of weapons, we're not a faceless uniform force but a group of close-knit adventurers.
They're two handed.
Polearms have a -8 to indoors, to if they have any other weapon, they'll use that instead.
Ironic, because Naginata were GREAT for use indoors.
thats because in kenshi people swing their weapons and don't thrust with them.
I would like to see some weapons using the harpoon mechanics with soem thrust animations.
Given the big buildings we have access to, there really shouldn't be an indoor penalty anyway. We have full room to swing any weapon 99.9 percent of the time unless you're fighting in a shack with a Fragment Axe and even then you kinda mostly DO have room to swing the thing.
not really, my longhouse is a very dense workshop and storage, you would have trouble swinging your stuff around there. Are your people living in empty houses?
No. But it's not THAT much of an issue. Besides, why are you still using long houses? L house plus Watchtower = Profit. Or you could use Stationhouse too. I find those three meet my needs for pretty much everything, though I could use Y houses too I suppose, for defense purposes.
wait, I think it is not a longhouse, it's a station house (the one with the ramp)
I just built a gigantic walled off base and put every kind of house in it, no house gets preferential treatment at this outpost.
That's definately one way to do it.
Good work.