Worms Clan Wars

Worms Clan Wars

データを表示:
Game keeps crashing when trying to start it - Mac
I've been trying to start the game this morning with no success. I keep getting the error "Worms Can Wars stopped working unexpectedly". When I open the error report, I see that it crashes on Thread 22, but I have no idea what to do with that.

I'm running Mac OS X 10.11.1 (El Capitan).
< >
76-82 / 82 のコメントを表示
Hi,
Maybe it helps but I've noticed when I don't immediately press "any key" and leave that menu for 10-15 sec before pressing a key the game doesn't crash (at least this worked for me)
something reletively the same happens to me. this also happens on Planetside 2 and Civ 5, where i double-click on the icon to open up the game. the computer starts thinking and every single time on this computer, they crash right at the beginning and the error that pops up is, "the steam client bootstrapper isn't responding" but it runs payday 2, gmod, tf2, and league of legends perfectly. i dont know what to think. i bought these games on another computer because that was the last day of the steam sale and i wanted to buy games real quick. but the weird thing is is that one game that i bought at the same time with the other games runs smoothly so its not an icloud problem (i think). does anyone know how to fix this? ive turned off virus scanners and what not.
Hi again All,


M4100, thank you for the additional information. I've passed this on to the team to assist in their investigation of the matter.
Apologies again to any one experiencing this problem in the meantime.


Thank you,
BenTeam17
nevermind i fixed it. what i did was i got a different antiviruse from mcaffee to kaspersky and just like that... boom they all start working, after i got kaspersky i did a quick scan, full scan, and rootkit scan and they started working fine. so this means my previous post is out-of-date so if you have problems, it could be your antivirus going aginst you.
Hey TehGamur,


Thanks for the update!
It's great to hear that this issue has been fixed for you now.
If anyone else is still experiencing this, please get back in touch to confirm your Anti-virus software.


Thank you,
BenTeam17
frosz 2016年2月29日 14時04分 
my game keeps on crashing about 5-10min after i start it, often when I'm in-game.
I'm running on a iMac 27" mid 2011, 2.7ghz intel core i5, OS X El Capitan(10.11). Have tried to validate files, re-installing the game etc, nothing seems to be working.
Game crashes on my macbook pro OSX 10.11.6 as I try to start a new game, I made the tutorial and it worked fine, after that it crashed every time.
Here there are the logs:
Process: Worms Reloaded [257]
Path: /Users/USER/Library/Application Support/Steam/*/WormsReloaded.app/Contents/MacOS/Worms Reloaded
Identifier: com.yourcompany.Worms Reloaded
Version: 1.0 (1)
Code Type: X86 (Native)
Parent Process: ??? [1]
Responsible: Worms Reloaded [257]
User ID: 501

Date/Time: 2016-07-25 14:45:43.709 +0200
OS Version: Mac OS X 10.11.6 (15G31)
Report Version: 11
Anonymous UUID: 5E20169A-91E5-37DA-07A1-B2333D7E3992


Time Awake Since Boot: 90 seconds

System Integrity Protection: enabled

Crashed Thread: 1 MainThrd

Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000000
Exception Note: EXC_CORPSE_NOTIFY

VM Regions Near 0:
-->
__TEXT 0000000000001000-00000000005a1000 [ 5760K] r-x/rwx SM=COW /Users/USER/Library/Application Support/Steam/*/WormsReloaded.app/Contents/MacOS/Worms Reloaded

Thread 0:: Dispatch queue: com.apple.main-thread
0 libsystem_kernel.dylib 0x9bbce7ce __semwait_signal + 10
1 libsystem_pthread.dylib 0x96955bf3 pthread_join$UNIX2003 + 448
2 com.yourcompany.Worms Reloaded 0x0002752e main + 126
3 com.yourcompany.Worms Reloaded 0x000271b5 start + 53

Thread 1 Crashed:: MainThrd
0 com.yourcompany.Worms Reloaded 0x0010a3db NetSteam::IsTrialVersion() const + 11
1 com.yourcompany.Worms Reloaded 0x00203cb1 ThemeMan::ChooseRandomTheme(bool) + 145
2 com.yourcompany.Worms Reloaded 0x001b7438 StartUp::Initialize() + 24
3 com.yourcompany.Worms Reloaded 0x001b78ed StartUp::HandleMessage(Message const*) + 141
4 com.yourcompany.Worms Reloaded 0x0038300f TaskManager::TaskTree::AddTask(BaseTask*, unsigned int) + 465
5 com.yourcompany.Worms Reloaded 0x00324c3c WormsPSPApp::AppInit(bool) + 556
6 com.yourcompany.Worms Reloaded 0x0039812d XomHelp::XomAppBase::Initialize(char const*, bool, XomConfigEntry*, int, char**) + 327
7 com.yourcompany.Worms Reloaded 0x0031fe83 XomMain() + 115
8 com.yourcompany.Worms Reloaded 0x00027203 mainLeapard(int, char**) + 67
9 com.yourcompany.Worms Reloaded 0x0002726a GameThreadEntry(void*) + 26
10 libsystem_pthread.dylib 0x96951780 _pthread_body + 138
11 libsystem_pthread.dylib 0x969516f6 _pthread_start + 155
12 libsystem_pthread.dylib 0x9694ef7a thread_start + 34

Thread 2:: Dispatch queue: com.apple.libdispatch-manager
0 libsystem_kernel.dylib 0x9bbcf7fa kevent_qos + 10
1 libdispatch.dylib 0x962487ea _dispatch_mgr_invoke + 234
2 libdispatch.dylib 0x962483be _dispatch_mgr_thread + 52

Thread 3:
0 libsystem_kernel.dylib 0x9bbced5e __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x9695134b _pthread_wqthread + 1289
2 libsystem_pthread.dylib 0x9694ef56 start_wqthread + 34

Thread 4:
0 libsystem_kernel.dylib 0x9bbced5e __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x9695134b _pthread_wqthread + 1289
2 libsystem_pthread.dylib 0x9694ef56 start_wqthread + 34

Thread 5:: com.apple.audio.IOThread.client
0 libsystem_kernel.dylib 0x9bbc749a mach_msg_trap + 10
1 libsystem_kernel.dylib 0x9bbc6884 mach_msg + 68
2 com.apple.audio.CoreAudio 0x927538ac HALB_MachPort::SendMessageWithReply(unsigned int, unsigned int, unsigned long, unsigned long, mach_msg_header_t*, bool, unsigned int) + 140
3 com.apple.audio.CoreAudio 0x9274cab2 HALB_MachPort::SendSimpleMessageWithSimpleReply(unsigned int, unsigned int, int, int&, bool, unsigned int) + 72
4 com.apple.audio.CoreAudio 0x9274af20 HALC_ProxyIOContext::IOWorkLoop() + 1392
5 com.apple.audio.CoreAudio 0x9274a894 HALC_ProxyIOContext::IOThreadEntry(void*) + 156
6 com.apple.audio.CoreAudio 0x927569ec ___ZN19HALC_ProxyIOContextC2Emj_block_invoke + 20
7 com.apple.audio.CoreAudio 0x9274a7b9 HALB_IOThread::Entry(void*) + 71
8 libsystem_pthread.dylib 0x96951780 _pthread_body + 138
9 libsystem_pthread.dylib 0x969516f6 _pthread_start + 155
10 libsystem_pthread.dylib 0x9694ef7a thread_start + 34

Thread 6:
0 libsystem_kernel.dylib 0x9bbced5e __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x9695134b _pthread_wqthread + 1289
2 libsystem_pthread.dylib 0x9694ef56 start_wqthread + 34

Thread 1 crashed with X86 Thread State (32-bit):
eax: 0x00000000 ebx: 0x00000007 ecx: 0x01246c00 edx: 0x01246c00
edi: 0x030da200 esi: 0x030da200 ebp: 0xb0080c48 esp: 0xb0080c30
ss: 0x00000023 efl: 0x00210286 eip: 0x0010a3db cs: 0x0000001b
ds: 0x00000023 es: 0x00000023 fs: 0x00000023 gs: 0x0000000f
cr2: 0x00000000

Logical CPU: 2
Error Code: 0x00000004
Trap Number: 14

< >
76-82 / 82 のコメントを表示
ページ毎: 1530 50