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With something like Medieval Madness those troll targets dull the pace, but with Zen's they ricochet like bullets, invariably at death angles.
Lane acceleration is similarly ridiculous as without nudge passing you end up playing and scooping shots.
I suppose a final criticism remains those slings, all too often it's:
Bang > Slap > outlane
Bang > Bang > Slap > outlane
Sling-top bounce > outlane
Slings should add some spice but these just pummel the ball into a surface so it drops dead. I can't stand orbits which ping balls off the sling top into the outlane either.
Clarify please... "with Zen's" is referring to Zen original tables or did you mean Zen's version of Medieval Madness (versus Farsight's I suppose?)
Zen originals, I have fewer issues with Williams. The geometry of these new originals seems to favour little sling tickles or top hops but seems very forced. Everything involving target shots results in lightning returns.
These are true Alt+F4 moments. Both in FX and M.
https://pinside.com/pinball/forum/topic/the-new-pinball-dictionary#post-2789076
"Need something to describe the drain that happens when you try to do a dead flipper pass / bounce pass, but instead the ball lands in that space between the top of the flipper and the bottom of the inlane plastic area.
So the ball hits that area, and it either redirects straight down the middle at high-speed, or it hops up a few inches and arcs down the middle.
Frank Romero suggested the "Bunny Hop."
I sometimes call it a "Joint Drain" because it landed on the joint."
Interesting, thanks for your input.
Could be it's just a new table and different, but the slings feel pretty good on SS. They don't seem as sensitive or over powered. Like on tables where the ball bounces back and forth, until it gets enough momentum to land in a side drain.
Then you have the tables where the ball just brushes a sling and still gets kicked hard away from the flippers. In SS it feels like you can brush slings on certain angles and still be able to grab the ball with a flipper.
Could be the table is just new to me, I don't have much playtime on it yet.