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Last but not least, if you have a Motion Sensor, Adaptoids will show up as enemies on your map.
Greil also you may want to keep an eye out for out of place devices in rooms...like and armor dispenser in a cafeteria...that sort of thing. When in doubt use a light damage ranged weapon against suspicious devices from far away...they can be driven off fairly easily. Also they do a lot of slicing damage so polarized armor is your friend.
When an adaptoid is free to destroy me in a few turns with VERY low chance to notice it beforehand I feel cheated. Maybe if it was reasonable to deal with it in melee range, but unless you're a marine or get lucky and find ton of good gear it will kill you.
Firstly you need to know when something is probably an adaptoid. If an unlockable is out of place, it may be one (although plenty of times it won't be). If you see a room with an unusual number of unlockables, there's probably one. You can use a motion sensor if you want.
Secondly, you can alternatively check each case with relatively little risk to yourself. Walk up to anything WITHOUT bumping into it. Walk to a square directly next to it, and turn to it using CTRL. Press space once. If the prompt does not come up, it's an adaptoid. Get as far away as you can, manually target the thing, and fire away. You can do this with mines, too...if you detect a mine in a room you haven't checked all the unlockables in, try shooting the mine and see if it sets off any adaptoids. They usually do not break any unlockables.
The Target Pistol is perfect for "Adaptiod Investigating."