Sword of the Stars: The Pit

Sword of the Stars: The Pit

Statistiken ansehen:
The Pit Fan Mod! (Updated To 2.6.7 with Crazed Human Class)
We love the Pit and wanted to make it even more awesome. Here’s what we’ve accomplished so far:


Features Overview
  • An “Unlock All Recipes” button has been added.
  • There are key commands to “Pick Up All Items” and “Drop All Items With Durability”.
  • Random mode where you get a character and equipment chosen for you.
  • The game will remember shortcuts if you drop and pick up an item.
  • A third row of shortcuts has been added for items and psionics.
  • Resting has been sped up considerably.
  • Beginner and Ludicrous difficulty levels have been added. Beginner won’t destroy your ingredients when you fail a craft.
  • Mouse wheel support for scrolling windows has been added.
  • Rebalanced classes, items, props, psionics, and recipes (ongoing)
  • The map has been enlarged to fill your game window.
  • Engineering has been removed and all recipes remapped to other skills.
  • Enemy animations have been sped up.
  • Kills from your allies now give experience.
  • Enemies that spawn creatures like Maintenance Masters and Moon Bear Kings will no longer do that right behind you. Rather they will appear outside of your total vision radius and come chasing. No need to back up to a wall anymore.
  • Brains (rebranded as Perception) now increases your vision range. Now you actually have a reason to invest points in it.
  • Mechanics that encourage tedious gameplay have been removed:
  • Tesseract well no longer destroys items.
  • Item destruction trap has been replaced with item discharge trap.
  • Traps and Turrets are actually useful now.
  • Energy backpacks are no longer larger than laser rifles.
  • Many monsters now have a very small chance of dropping their weapon.
  • Traps of many types can be crafted and then turned into their corresponding grenades.
  • Over 30 new recipes have been added with many more to come. Check them out!


Cool New/Updated Spells!
  • Clone - This is the new top tier Manifestation spell. Creates a mindless clone of yourself with the same AC and HP to draw creature agro. Creatures previously targeting you will regain their active target so if the clone is closer they will most likely attack it.
  • Dissolve - This now reduces a monster’s armor value by a percentage in addition to its previous effects.
  • Haste - This new 3rd tier Redaction spell allows you to increase your speed by 2 for a short time to escape Proteans or move tactically in battle
  • Sympathy Pains - Choose an enemy to “Feel your pain”. When you take damage, so do they. Good way to capitalize on getting swarmed or do damage to a creature you don’t have the Penetration to kill.

Cool New (or Previously Missing) Items!
  • Active Stims - Protects against unconsciousness.
  • Gravity Manipulator - This belt allows you to use heavy weapons.
  • Placeable turrets of every variety that exist in the game have been added.
  • And more.


Cool New Weapons!
  • Short Bow
  • Crossbow
  • Raiziri - A hiver rifle with a bayonet to melee with
  • Tranq Gun - Like the crazed surgeon, fires knockout darts
  • Spore Lance - Turn your spore dagger into a spear
  • Cryorod - Spear that causes cold
  • Bone Spear
  • Confusion Grenade
  • + many more to come

Bug Fixes
  • Casting Glamor on Protean Breeder no longer crashes the game.
  • Fear now has a status image.
  • Doors no longer make an annoying sound when taking DOT damage.
  • Confusion/Chaff grenades have actual effects.
  • Necromancer enemies have had their missing animations fixed.
  • Arbudas/Pit Builders/Male Tarkas now have limited ammo.
  • Canadarmour now uses correct sprite.
  • AI Labs can now craft everything that regular labs can.
  • Von Neumann Probe shot no longer crashes the game when wearing a harmonic resonator.


These are just the some of the changes! This mod receives regular updates with new content and improved mechanics. To see the entire list of implemented and upcoming changes check out the
Google Change Doc[docs.google.com]


The Pit Fan Mod is compatible with 1.6.2 Osmium edition. You must own a valid copy of the game to use this mod.

To download the mod visit the Pit wikipedia: http://sword-of-the-stars-the-pit.wikia.com/wiki/Game_Modifications_(Mods)

Have ideas or just want to talk Pit? Join our Discord! https://discord.gg/nPRWzp5

Your ideas and suggestions are always appreciated. Don’t forget to share your experiences in the comments and have a fun time playing!

Zuletzt bearbeitet von Nicholizard; 10. Aug. 2019 um 2:00
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Beiträge 115 von 282
Drezzy 7. Dez. 2017 um 13:56 
Want to see this mod in action first? Or maybe get a glint of what's to come? You can always check out Nicho's youtube channel for upcoming updates sneak peek and let's playtest the pit fan mod series:

https://www.youtube.com/playlist?list=PL7DJ5WPLEf37wzsaOKp2eL-JuRkFqgLjA
Zuletzt bearbeitet von Drezzy; 11. Dez. 2017 um 10:30
Sounds awesome! Two quick questions: Do achievements still unlock with the mod and will save games work with future updates?
The mod uses a separate game folder from your vanilla Pit saves, but every update I've put out has been backward compatible with previous version save games. I know Pit runs take a long time!

Achievements don't work with the mod. I'm not sure if I want to try and fix that since the game balance has been changed quite a bit.
Zuletzt bearbeitet von Nicholizard; 7. Dez. 2017 um 17:51
muad 8. Dez. 2017 um 13:09 
just wow and thanks a lot!!
T-zi 9. Dez. 2017 um 3:33 
Is it possible to disable all gameplay changes and keep, for example, the pick up all function?

Some of the changes were long overdue. Good job!
No, but That's where the QOL mod will come in! Currently it just has the unlock all recipes button but this week I am going to add the other ones as well as some bug fixes.
Sorry Quality of Life mod. It's also on the wiki
Ok, thanks. If you would implement achievements, I would instantly switch since my pit mission is completing the difficulty achievements (at least as far as I get)...
Well the issue is that modding seems to break the steam connection. So I can get the achievements to unlock but only locally on your computer.
Patans 9. Dez. 2017 um 11:35 
Thank you for being so awesome!
Very cool to see this! Although, I assume the mod doesn't work with the game's lastest update, 1.6.2? It has to be 1.6.0 exact, right?
Zuletzt bearbeitet von Namworth; 10. Dez. 2017 um 3:34
SeeWen 10. Dez. 2017 um 1:53 
Excellent work. Thanks a lot !
Nagumo 10. Dez. 2017 um 3:30 
You are send from heaven...seriously!!!
Last week i have reinstalled the Pit (after several years) and bought the last DLC "Healer". After starting i was aware that i missed to save my progress in the cloud...so all of my recipes were gone.
Now, i see this and can't believr it: A "Unlock all recipes" button.

Seriously, YOU ARE AWESOME!!!!!!!!!!!! :scouthead:
Krolm 10. Dez. 2017 um 4:24 
Would love to try this out, but can verify that it doesn't work with the 5mb update that just got pushed.

c:\Program Files (x86)\Steam\steamapps\common\The Pit>xdelta3-3.1.0-x86_64.exe -f -d -s .\ThePit-Old.exe ThePit.delta .\ThePit.exe xdelta3: target window checksum mismatch: XD3_INVALID_INPUT xdelta3: normally this indicates that the source file is incorrect xdelta3: please verify the source file with sha1sum or equivalent c:\Program Files (x86)\Steam\steamapps\common\The Pit>pause Press any key to continue . . .
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