Evoland

Evoland

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nico_shiro  [developer] Apr 9, 2013 @ 8:27am
CHANGELOG
v1.1.2349:
- fixed regression with action/cancel handling (some locked dialogs)

v1.1.2347:
- fixed game completion calculus (was stuck at 99.1% in some cases)
- fixed pushing block with analog pad
- added dinput8.dll (fix win8 pad support?)
- fixed some issue with menu system and cancel action
- fixed some issue when using action while fight menu is showing

v1.1.2334:
- added gamepad support (Windows only)
- fixed wrongly reported locations for stars and cards in Aogai
- auto heal ATB life when entering dungeons (prevent getting stuck with low life)
- pause some monsters when inventory showing
- fix for too many item names overflowing in inventory
- fixed talking to girl in limbs from behind lock camera
- typos

v1.0.2313:
- fixed x-crystal freeze when monster evade attacks (regression)
- print resolution when having an init error
- the girl no longer talk when fighting again dark clink
- respawn the undead king if the player had exit from the level
- remove the undead king life bar if player exits from the level
- give some fight init if low life (allow to use potion/heal)
- fix when hammering the switch crystal
- fix aiship landed exactly on villages
- typos

v1.0.2302:
- fixed inn sleep fx on highres screens
- removed fx playing in loop when inventory displayed during attack
- fix dungeon boss door not opening in some rare cases
- moved card from Meadow to another place
- sleep for free at inn if out of money
- fix x-crystal sync bug leading to fight freezing at end
- auto save when entering 3D world
- improved performances in cave/diablo/overworld when running in software mode
- fixed issue with hero getting locked when reloading after auto-save when leaving airship
- typos

v1.0:
- initial release
Last edited by nico_shiro; Apr 9, 2013 @ 9:59am
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Showing 1-12 of 12 comments
k2_8191 Apr 9, 2013 @ 8:41am 
Thank you for posting changelog! I always love to see what's new in Evoland :)
Could you also update the news page? Other games are likely to post the detail of updates in that.
Sleepwalker Apr 9, 2013 @ 8:46am 
seems like on the mac version, going back to the main menu rom the game does not work anymore since the last patch...
Blankmessenger Apr 9, 2013 @ 12:28pm 
Might I say that I really love that the developer does this. Although why doesn't it "show details" of the update when the game is downloading the extra information? Say if TF2 updates, there is usually a button that allows you to show what they updated. Does this not happen for greenlight games?
Euthanatos Apr 9, 2013 @ 1:30pm 
Thank you for fixing the algorithm, small note the Soundtrack option only allows for the 8-bit Theme, trying to go right does nothing and going left makes a change noise, but nothing does change.

Also the starting of the boss fight after the speaking/text boxes. He sits there for like 10 or so seconds doing nothing.
Last edited by Euthanatos; Apr 9, 2013 @ 7:00pm
Dr. Fortyseven Apr 9, 2013 @ 5:06pm 
Good stuff. Much appreciated!
[☥] - CJ - Apr 9, 2013 @ 6:11pm 
Typo fix required when you go back to the town after beating the Citadel.

"Come and see me (whan) you have some time, i might be able to help."

just sayin
eglath2010 Apr 9, 2013 @ 8:13pm 
so... I beat the game earlier today with all achevements except for the Noria Mines /w full health ... updated the game with the patch, got the last achevement, beat the final boss again and I am stuck with the 99.1% complete bug... What do I need to do to force the game to recalculate my complete percentage?
Rose Embercrest Apr 10, 2013 @ 8:32am 
@eglath2010: It sounds to me that the game is stuck at 99.1% as a number in the save file, and because there's no new content around to complete, it won't refresh :s At least that is what I imagine is happening. I wouldn't be surprised if the same happens to me. Oh well, more excuses to replay the game ;)

Thanks for the changelog <3
Last edited by Rose Embercrest; Apr 10, 2013 @ 8:32am
Ana Apr 12, 2013 @ 1:53pm 
Thx !
Wild Snake Apr 25, 2013 @ 1:56pm 
Very good game!!!!!

But I'm also stuck in 99.1% completion although I bought the game for one week ago, therefore I played the whole game with the completion fix, but it doesn't seem to help ;(

Any ideas?
UltimaCJ Apr 20, 2017 @ 1:01am 
Should have never added the auto save ablity unless I have an option of multuple saves? Correct me if I'm wrong haven't gotten that far into the game not sure if this something that "evolves"

If not then please consider adding this, no player should have to be forced to save when they only have ONE SAVE file to begin with!
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Showing 1-12 of 12 comments
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