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Just asking, because I actually eventually want to play the game again, but to this day have not yet figured out WHY I would be playing it, as just building for the sake of building is not a unique feature vs a gazillion other games.
PA does have a campaign originally designed by IV. Outside of that the primary goal of PA is and always has been free building with your own personal goals in mind.
Do you want to design your prison to look like a guitar? A sea turtle? Do you want to see how long you can keep the lid on a gang filled prison with only supermax inmates? Do you want to create a well oiled machine of reform?
You play, your way.
If you need suggestions for challenges the people on the subreddit and discord are often happy to give challenge suggestions.
The Jailhouse Update is free and contains QoL features. The Jungle Pack is $2.99 and is entirely optional.
There are 2 kinds of videogames in this world of ours; games made because someone had a story to tell, or an idea that they thought it would be fun for people to play, and ones made to make money. This DLC is the latter, that's the issue I have with it.
Constantly releasing low-priced DLC, doesn't release any meaningful update to the gameplay.
- Community then responds and developers do nothing
- Now a dead game
you've fallen for their brainwashing. keep eating up cosmetics and wasting your money on developers who only care about money rather than developing a quality product.
We have 8 whole priced DLCs, most of which go over 2.99 selling features also which should be part of the game already based on whats present in the game itself. 2 of the DLCs literally dont even add anything Prison like to the game itself. Undead? Jungle Aesthetic? What for? This is a US based Prison Builder, where the crap did the jungle come from?
The Second Chances DLC is already a feature in the game where on good behavior the Prisoners can reduce their sentence. Or prolong them even based on bad behavior. The only thing the DLC adds is and I dont say this lightly, modded content. This isnt even DLC worthy. Not for 9.99. Couple of more rehab programs and work experience? Well dang guess I shoot out a Ten for that. Yea no thanks.
Gang Warfare DLC. For 5.99 I can now make it so the Gangs fight themself and fight for the prison... Which they have already done... And they charge us 5.99 for that? There is also an issue with the reform because Gangs dont usually let go of gang members that easily just because you remove tattoos and they went into rehab. Gangs in a prison is like Mafia, which is how gangs have been introduced in the original games campaign. Why would I pay 5.99 for a simple code change, small behavior adjustments and a solution to a problem that wasnt part of the game to begin with? The problem that is, not the solution
People riff on Rimworld a crap ton for its DLCs despite Tynan barely releasing a lot of them. They say that the DLCs are cheap modded content but if one looks at the DLCs they actually feel very indepth and interesting as an expansion on top of the game. Each and every DLC adds a whole new flavor of fun to the already existing loop.
Like seriously, I can add the two DLCs mentioned into one DLC pack and put "Go Green" on top (dont actually have anything against Go Green but its the same depth problem as before, saw a problem, sold the solution). All that amounts to roughly 25 bucks and it still adds WAY LESS than Rimworlds Biotech Expansion for the same fricking price! And Tynan is for the most part a Solo Dev! He only hired modders for his more recent DLCs and they only worked on PARTS of it.
Stop excusing this crap.
Really well said. This is the problem with AAA releases. People excuse it by saying "It's optional if you don't like it don't buy it" but the point is it shouldn't be happening. It's endemic of a larger problem, the problem with capitalism and a government run by companies not people.
Bu-bu-but... it's optional... developers need something to eat... videogame production prices rose by 100000% and are growing exponentially on a daily basis ...hurr-durr...