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Just patrol your cell blocks and check out those prisoners who, despite hours of sleep, still have a full sleep need bar.
Also put a large fence around your estate ... fences don´t cost any money, just time for your workers to erect them, so you can make the fences as large and complex as you wish
here are my tips to make it harder (take longer) for prisoners
1. dont have cells at the edge of your prison (they are tunneling faster throught dirt than concrete floor/walls. So have as much concrete between them and freedom as possible.)
2. Do searches of cell blocks (NOT prisoners, they dont like it) every 3 days at least. you can also search only toilets, while they are sleeping
3. In the morning, short time before they wake up, look into needs of Prisoners. If Sleep demand is high there is a high chance they didnt sleep but tunnel during night. If so instant search of cell. (works very well, but is a bit of work in a big prison)
4. have fences at the very edge of the map, so there is a long way to tunnel and fences are free to build.
Since I use this tips not a single prisoners broke out of my prison. If they tunnel I catch them after max. 5 meters.
PS:
Oh and use metal detectors to find tools early. In your prison policy click on "Search Cell" if a tool was found
In the morning, nothing. This guy escaped at 3 AM on the first night I'd opened the prison for prisoners.
This might work, though it does feel a bit cheap.
Did you send your prisoners to bed early, or something? Because I think my guy's path to freedom was as short as possible. He only needed to dig through the toilet, one wall square, and a square of dirt.
about 60% of the budget goes on filling in tunnels. I cant build anything because I'm forever spending all my money on fixing up the cells I've already got.
This is with 78 prisoners and 12 guards.
I do them every 1-2 days.
And I have to admit that I never guessed how many contraband the first 2 shakedowns would bring to the light (despite the fact that I have metal detectors and controlled everyone for which the detector would raise an alarm).
Shakedowns are definitely much more thorough than normal searches.
Aside from this I regularly (also around every 1-2 days) do cell block controls while the inmates are in the canteen. often helps in detecting tunnels in cells, whose inmates I didn´t suspect of digging.
The costs of filling tunnels and the likelyhood of inmates digging has decreased a little bit since then
I still get tunnels but since I also do random searches everyday plus if a prisoner is caught with anything it triggers auto cell block search so I have very rare tunnels anymore
Do not be afraid to use many metals detectors...saves money in long run and choke point the detectors forcing inmates to go thru single file thru one square
****All this does not help if you have too few guards to conduct the searches speedily.****
Once you get policy, set every infraction as an automatic body/cell search. This will catch most of your issues before they can breach a perimeter fence. And ALWAYS have that perimeter fence at the map edges.