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I would keep them, as I think they still have their uses.
http://devwiki.introversion.co.uk/pa/index.php/Warden
Wardens are needed to manage your Regime
http://devwiki.introversion.co.uk/pa/index.php/Foreman
the foreman is a maybe
thats a known bug which has already been posted in the bug tracker.
There are more honorable and rewarding ways of balancing your budget ;)
Besides, money isnt a big issue in the game since there isn't a huge amount of content to spend it on.
It's very easy to make money anyways since the workshop was introduced. It quite like an american prison system. Just another form of slavery. have a sick sad and depressed society and 3 strike rule; watch the jails fill up. Then boom you don't need to import from mexico.
And meanwhile the rest of the society whichI think the stats are half live in a3rd world condition is bathed in propaganda each day and laced with toxic chemicals from every direction.
Talk about a slave society of genocidal maniacs lead by psychopaths who are ruled by banksters! haha its all messed up. tens of millions of dead babies thanks to sanctions and bullets to the head etc etc.
Atleast europe is getting pissed now. Hopefully we all simultaneously put embargos on them soon. Pretty sure billions of people want to do this (china, Russia, France.. etc).
Only friends they will have left soon is england and the vatican. But thats because they both OWN the USA.. poor slaves.
The inmates are the ones who get shafted the most id say though. 3 strike rule gzus. Kids get like 10+ years for stealing dvds over there. Its a hell hole. "But let the Tv wash over you and subdue you into a state of un-reality" hahaha holy crap. Meanwhile their military complex destabilises most parts of the world...
I'm ranting again..
I hope the devs make it so there is a penalty for firing important staff like that.Maybe a workforce strike or you loose a perk etc..
Perhaps later down the track in beta staff like the foreman etc are given additional advantages of being employed after the bureaucracy trees have been fully researched.
Who you need:
Warden - Allows you to modify your regime - Keep him
Accountant - Keeps track of your money and researches Land Expansion - Keep her unless YOU do the tracking
Chief - Gauges the level of danger in the Prison and researchs Deployment and CCTV - Keep him for when you have Max Sec Prisoners... Min Sec doesn't need it.
Foreman - Researches Clone option, Janitors and Gardeners - Fire him when you're done
Psychologist - Keeps track of your prisoner's state of being - Hire him when you're having troubles or have enough cash
Everyone else knows how to do their jobs, so you can hire and fire at leisure. Make sure you keep an eye on deployment when things change or your guards will huddle in little areas. That's all, folks.
Might wanna do actual research before posting up a big rant...You'd look a lot less foolish...
Also...who imports from Mexico?? We get everything here from China. So do you.
I really hope you're just trolling...