Prison Architect

Prison Architect

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Windows 7 64 bit OpenGL Error
Upon launch of the game I immediately get an opengl error and it runs in safe mode. The safe mode is unfortunately so laggy I cannot play.

OS; Windows 7 64 bit professional edition
Graphics Card: ATI Radeon HD 7970M
Drivers: 13.11 just updated to the latest version to see if that would update opengl and fix the problem, it did not work.

Any help would be greatly appreciated.
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Here is the Debug.txt

BEGIN DataRegistry DUMP:
Screen
ScreenW [int] 1920
ScreenH [int] 1080
ScreenWindowed [bool] 0
ScreenMultiSampled [bool] 0
ScreenSuperSampled [bool] 0
Sound
SoundMixFrequency [int] 22050
SoundVolume [int] 255
SoundSwapStereo [bool] 0
SoundEnableDsp [bool] 1
RenderRooms [bool] 1
RecentMap [string]
FirstTime [bool] 0
AutoSaveTimer [int] 10
HardwareCompat [int] 0
LastKnownVersion [string] none
FlashMob [bool] 0
RegistrationShown [bool] 1
TimeLapseCamera [int] 0
TimeLapseInterval [int] 1
TimeLapseFPSNumerator [int] 24
TimeLapseFPSDenominator [int] 1
TimeLapseQuality [int] 63
Mods [string]
END DataRegistry DUMP:
OpenGL Vendor : Microsoft Corporation
OpenGL Renderer : GDI Generic
OpenGL Version : 1.1.0
OpenGL GLSL : (null)
OpenGL version not supported, your graphics card may be unsupported or your graphics drivers may be out of date.
Parsing archive main.dat...
DONE
Parsing archive sounds.dat...
DONE
Invalid multi-byte UTF8 character: 0XFF
Loaded in 1136 strings
Couldn't open unicode language file data/language/fullgame.txt
Initialising SDL Audio:
Frequency: 22050
Format: 32784
Channels: 2
Samples: 512
Size of Stereo Sample: 4
SoundSystem started : 22050Hz x 64 sound channels (including 8 music channels)
Requesting message-of-the-day...
Curl version libcurl/7.27.0
MessageQueue HTTPThread (0CD36F80) running.
==OPENGL==> [location 'Startup'] error code 0x500 (invalid enumerant)
libpng version 1.4.7 - April 10, 2011
(Running with version 1.4.7)
WARNING: Gfx chip does not support 4096x4096 textures (max size 1024) (or safe mode set). Scaling graphics down.
Object spritebank composite took 1766ms
Warning: Loading a very high res image (2432x128)
[SteamWrapper] SteamAPI is initialised.
Fonts loaded in 559ms
"OpenGL version not supported, your graphics card may be unsupported or your graphics drivers may be out of date."

"WARNING: Gfx chip does not support 4096x4096 textures (max size 1024) (or safe mode set). Scaling graphics down."

update your video card drivers. Use the search tool.
Yeah, the trouble is I just updated my drivers to the latest on the ATI website and had no change.
Ryanmj27 の投稿を引用:
Yeah, the trouble is I just updated my drivers to the latest on the ATI website and had no change.

this game doesnt like ati too much, use the search tool on steam or try on google for an answer.
Fixed the issue, for any ATI 7970m users coming after me experiencing this issue try updating your intel video drivers as well you will find the intel driver next to your video driver in the hardware devices area of the control panel.

The Intel driver version that worked for me is number 9.17.10.2963
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投稿日: 2013年12月27日 9時27分
投稿数: 5