Prison Architect

Prison Architect

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Holding cell is loaded
I've never really had this problem before, and i'm not sure if it is related to the new update or not because i'm also experimenting with a different "style" of prison design, but basically my holding cell is absolutely loaded with like 20+ prisoners and they aren't being assigned to their own cells.

I can find no reason for this. All my cells are classified as shared, they are fully functioning cells with everything required (plus a lot of crap that isn't required), and all the pathways between the holding cell and those empty cells are classed as "shared" space.

So why are they all just living out of the holding cell and not being assigned private rooms?

I also have a ton of extra guards so it isn't a problem there. I can think of no reason for this to be happening.

NEW prisoners just arriving are being assigned their own rooms, but there's a ton of them in holding cells that are never getting put in rooms. Prison is only at about 50% capacity.
Last edited by Shas'O O'Kais; May 28, 2015 @ 9:40pm
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Showing 1-12 of 12 comments
Firn May 28, 2015 @ 9:44pm 
What I've noticed so far is that prisoners not having "right" to that "level" of cell (New feature: Well furnished cells have higher prestige for the more deserving prisoners) will be sent to holding cell which means all troublemakers will end up in the tank and beat the hell out of each others until the end of humanity. Might need a quick fix here devs?

Quick edit: It seems like after solitary, prisoners are sent to the holding cell right away?
Last edited by Firn; May 28, 2015 @ 9:48pm
Nekochan May 29, 2015 @ 1:33am 
Yeah same, I eventually removed the holding cell just to force them back to their rooms
Grimtooth May 30, 2015 @ 12:25pm 
I have the same problem. Very annoying. Needs fixing.

@Nekochan: I tried making the holding cell 'staff only'. That kept the prisoners out, but they still don't get one of the empty cells and linger instead in the yard or the canteen. Is it the same with your prisoners?
Flepi 49 May 30, 2015 @ 1:44pm 
I've got the same problem, some prisonners stays on the holding cell, so I deleted it...
Now they stayed on solitary cells... see 3 prisonners in solitary, but they are full with stupid prisonners ...
I put them on a cell, and the night after they going back to solitary, by their own... don't know why...
lissa_981 May 30, 2015 @ 6:48pm 
either remove some of the extras, thus decreasing your cell grade, or manually assign prisoners to a cell.
Shas'O O'Kais May 31, 2015 @ 3:55am 
Removing a lot of the stuff I want in my cells or having to manually assign the hundreds of prisoners I intake are not realistic solutions. This problem needs to be fixed.

I don't understand why the system wouldn't just assign prisoners to the more appropriate available cell instead of flat out ignoring cells of higher quality than the prisoners deserve.
Exobros May 31, 2015 @ 4:38am 
yes this really needs a fix. Game feels pretty broken at the moment, only level 0 cells would be possible at the moment, in case i get a lot of new prisoners, because then they would all stay in the holding cells instead of using my level 6 cells
lissa_981 May 31, 2015 @ 7:23am 
It's a NEW system. They are always buggy. Most of my issues worked themselfs out by day 25. I did innitially have to manually set some of the prisoner to the higher end cells, as they were too nice for their grade.I capped my prison at 400 prisoners, 3 sec lvls (max, norm, and protective) to keep it managable as I tested the new system. I planned 100 cells for each sec lvl of then the other 100 in a holding cell (no cells for protective) At night time I check the room grade and make any switches I feel is nessecary. It doesn't feel too bad, and it gives me something to do overnights.
Justicar May 31, 2015 @ 9:07am 
If you have nothing but 5 start hotel rooms for prisoners your guards aren't going to put new prisoners into them. Its not really a bug, just 'quirk' of the new cell level system. Stop building nice rooms and build the boring old ones.
Grimtooth May 31, 2015 @ 10:26am 
Ok, then it's not a bug, but a feature. Let me put it this way: the feature sucks! (imho) It should at least be optional, not mandatory. If my prisoners behave badly they go to solitary. There's no need for 'bad' cells. Maybe it's an US thing, I don't know. Seems stupid. </rant>
after 33 months in development we hope it was worth the wait.
Thanks gaben 2.0..........
vortical May 31, 2015 @ 11:51am 
From what i can work out

Solitary ( or even lockdown ) will reset the prisoner's "Cell lvl" back to 0. After his time in Solitary he will need to be moved to a lvl 0 Cell ( or sometimes lvl 1) or will end up in a Holding Cell ( as its a lvl 0 Cell ) But keep in mind the guards will mix all prisoners in the holding cells and i think they only go up 1 lvl "cell lvl" a day.
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Date Posted: May 28, 2015 @ 9:35pm
Posts: 12