Prison Architect

Prison Architect

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No. Feb 3, 2015 @ 2:48am
Kitchen not working.
Hi. I just got the game, so this might be a silly mistake by me, but I just can't figure it out.

I have two canteens -one for normal, and one for maximum security prisoners-, each linked to a different kitchen.
http://steamcommunity.com/sharedfiles/filedetails/?id=386287332

The problem is that the kitchen at the top doesn't get supplies, nor produces any meals, while the other one works perfectly fine.

http://steamcommunity.com/sharedfiles/filedetails/?id=386287316
http://steamcommunity.com/sharedfiles/filedetails/?id=386287286

I'm giving 5 hours to eat to the prisoners, so I can link the funtional kitchen to both canteens, but it's less than optimal.
How do I make it so both start working like they're supposed to?
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Showing 1-10 of 10 comments
Five hours to EAT?!

Crikey.
No. Feb 3, 2015 @ 3:01am 
Hah, yeah. That's the only way I can feed eveyone beause of this issue. ._.
Keyojin Feb 3, 2015 @ 4:33am 
don't know if this will help but your stoves are facing the wall. so you cooks might not be able to use it. i had someting like this with iron board. i just flip the board around and it worked.
AvatarMan Feb 3, 2015 @ 6:30am 
Remove 2 of the fridges in the kitchen in the first screenshot. Your chefs are storing all the food in the first kitchen and not giving any to the 2nd kitchen, its leading to there being no ingredients to cook
Kammika Feb 3, 2015 @ 8:00am 
Prisioners dont need eat ¬¬

On topic: maybe yo have to flip the objects to let the chefs use it, it happened to me once.
AvatarMan Feb 3, 2015 @ 8:09am 
Ive never had an issue with objects being unreachable, My kitchens are packed back to back squished into the room
Goblin#4711 Feb 3, 2015 @ 1:19pm 
I noticed that the kitchen on top has a dotted line running to the canteen. Try reconnecting it to that canteen. And yes your stoves and sink are backwards but I do not know if that will make them not function correctly. Good Luck
Last edited by Goblin#4711; Feb 3, 2015 @ 1:20pm
Caedmon Feb 3, 2015 @ 3:46pm 
Some things you can try:

Make sure the kitchen is seperated from the rest of the prison by a wall and door.

Make sure any laundry rooms, workshops, cleaning cupboards and classrooms are seperated from the rest of the prison with a wall and door.

Open the rooms menu, right-drag over the doorways in the kitchen. That should remove any room tiles under the door (which stops it working). Same for the laundry rooms etc.

Look in deployment, set the kitchen, canteen and all corridors between them to shared to see if it's a deployment issue.

In logistics, right-click everything that has a line going to/from it. Right-click the kitchen, canteen, cellblocks and holding cells. You should have yellow lines going from the kitchen to the canteen and red lines going from the cellblocks/holding cells to the canteen.
Last edited by Caedmon; Feb 3, 2015 @ 3:48pm
lissa_981 Feb 3, 2015 @ 4:05pm 
Stoves facing the wrong way shouldn't have any effect. I do it all the time because I don't like them sticking out like they do when you turn them around. Likewise the dotted line should be fine, although it could shift since it's what the game thinks is right. It's best to connect them to be sure everything stays like you want it.
Your biggest issue is supplies, remove some of your fridges from kitchen 1, that should force your lazy cooks to take ingreadients to kitchen 2. You also don't have many cookers, I can't tell how many prisioners you are feeding, but 1 for every 10 prisioners is my rule. I like to have all my food made before that 1st hour is up though, and serve only high quality-high variety meals. That's another thing, increasing your meal quality/variety will cause more ingrediants to be shipped to you and may help with your kitchen issues.
No. Feb 3, 2015 @ 6:58pm 
Thanks for the replies. I moved the dysfunctional kitchen next to the small canteen, and dismantled two of the functional kitchen cooks as suggested. Also changed the policy to high variety and quantity meals -thanks for the heads up-. It's working pretty well now. ^^
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Date Posted: Feb 3, 2015 @ 2:48am
Posts: 10