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(well, I also get them more roomy cells, with 3*3 m, a TV set a bookcase and optionally also a weight bench to keep them satisfied ... satisfied prisoners are less likely to get violent or dig tunnels)
Not like we are racing against others to reach some magical number.
I would build something like that maybe just for the dosh, but not sure. I am not sure my hands would let me. :)
I would like to see you run that for several cycles for sure. I agree with Proteus, that seems like you have issues.
There's not much space for patrols either. And with those cells so close together, guards will have to get through dozens of doors to respond to anything happening at the right or bottom. In my policy, every infraction results in search of prisoner and cell and this will slow down the operation a lot.
And it looks lke your danger levels aren't very good, so I don't think 'works well' is very accurate a description. ;)
Plus, the more prisoners you have, the more the game's performance could start suffering, depending on your computer. For now, it's just not worth it to maximize on space.
I think you'd be toast if you had a fire. No pun intended.
I was about to post that you should make whatever prison design you like and let others do the same, but that is really quite a peculiar design you've come up with there.
It doesn't really work.
Also notice that in the secound screenshot danger levels are down. Prisoners are usually tightly suppressed using armed guards.
Well, the nice thing is that I put regular doors between cells, so It is actually mutch easier to manage than a regular prison, since the guards just have to open one door to let a lot of prisoners out. It's also cheaper to build.
You may do however you like ofcourse, and there is no competition. I just find it very ineffective to not do any cellstacking at all. Why have a coridor to each cell, when you can have 2 cells in a row. The danger increase and fire danger is marginal, while the cost is very mutch reduced and the management through guards are mutch easier.
Well, possibly, but since I haven't every experienced a fire I don't know how they work.
Temporary fluke because of a "tree ordering" incident, Its usually at 0 '!' because of heavily suppressed prisoners.
I will try to post it up tomorrow. Laying of wire and water pipes has taken me about 3 hours last night.
I have a hallway down the center of each block, cells on each side.
That´s actually no problem for standard prison layouts (with one prison door per prisoner) as well.
All cell doors automatically open when (according to Regime) it is time to let the prisoners out ... and stay open unless your Regime indicates lockdown (empty) or sleep times.
The only doors that manually have to be opened by your guards are the doors that don´t enclose cells