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Think about these things.
2. they will dig the fastest way out which is along water pipes
3. search the cells where you think the tunnel is coming from
4. repeat step 3. until tunnel found you don't find them on the first try they will start in a toilet
5. get a perimeter wall to slow down the digging
6. get a fence far out too so they need to dig further
7. let an officer patrol the area outside the prison if they are not "Quick" then he might get them
A total shakedown (searching all areas) didn't reveal anything besides a small to medium amount of contraband, and having dogs walk into each cell per patrol path only ever caught hidden contraband.
I did hear dismantling toilets revealed tunnels, though, possibly. Hm, would a manual search of the toilet work opposed to an automatic one?
Well, atleast there's a good ol trick of leaving an 'open' area surrounded by perimiter walls and a few guarded chokepoints, which makes them think they've dug far enough and guards can intercept them as they escape. Armed guards are probably handy for this but so far i never had to shoot them. Tazers are great for this though.
A search has a chance to not find the tunnel. You need to use multiple dogs to pinpoint the cell(s) the tunnel is coming from and then dismantle the tunnel.
You mostly find the tunnel when the guards notice the prisoner is not in his cell. You have to manually search every cell block since a shakedown makes a lo of noise.
You can check how I usually do it here: http://steamcommunity.com/sharedfiles/filedetails/?id=453885924. Even with low security prisoners, I don't have any escape (but I do have a lot of attempts).
Dog patrols outside the cell blocks at night is something I do also, but lately I haven't had many tunnelers anyway.
A total shakedown also could discover tunnels, if you do it at sleep time, there would be dummies on bed, if the prisoners were digging underground.
Dogs not only warn possible tunnel locations, they also sometimes dig out escaping prisoners, I had once the dog dig out two prisoners from a tunnel, they were half way under the yard.
Try best to clear tools supply.
How i deal with tunnels is i have the main prison compound where the prisoners are allowed.
Next i have an outer fence but where people usally put gates, i don't put the gates down. I will have guards and armed guards guarding the only holes. When prisoners dig to escape, they will dig to the space between my fences, come out, then run to the road where there is no fence. There they will meet a shotgun or two, a baton or two, or a few tasers. I read this works but i don't know if this was fixed. I never needed to test it.