Prison Architect

Prison Architect

View Stats:
totsnotabot Jun 24, 2015 @ 9:11am
Min security prisoners wont go into high quality cell, help please
I Built 8 quality cells and set them to min sec only, then i ordered 8 min sec prisoners, but they hang out in holding cell instead. any ideas?
< >
Showing 1-15 of 20 comments
Not all prisoners can go into high graded cell, they just don't deserve it yet
totsnotabot Jun 24, 2015 @ 9:25am 
Originally posted by ♥♥♥♥♥♥♥♥♥♥♥:
Not all prisoners can go into high graded cell, they just don't deserve it yet
is that actually the problem or a joke?
Münster Mike Jun 24, 2015 @ 9:26am 
Unzone the holding cell - if there's no choice, they'll go in.
totsnotabot Jun 24, 2015 @ 9:27am 
Originally posted by 2.FJgJank-Gefr.:
Unzone the holding cell - if there's no choice, they'll go in.
Thanks!
DigitalImpostor Jun 24, 2015 @ 9:30am 
Originally posted by Lubbock:
is that actually the problem or a joke?
Originally posted by ♥♥♥♥♥♥♥♥♥♥♥:
You should watch this video ----> https://www.youtube.com/watch?v=UI0ICaHBJ-A
-shhfiftyfive Jun 24, 2015 @ 9:33am 
Originally posted by 2.FJgJank-Gefr.:
Unzone the holding cell - if there's no choice, they'll go in.
nope. not in my experience.

and in general i would not think we should have to do that to get it to work. but to be clear, it didn't work for me.

when i removed the holding cell... guards did not take the prisoners anywhere (100 available cells). i had prisoners sleeping on benches in the canteen... i just gave up.

this game version is driving me nuts. i had 100 prisoners, all in grade 3 cells. when i decided to start upgrading cells the prisoners all started getting transferred to the holding cell... because they don't deserve the cell... its just ridiculous. this is just wrong. they should be transferred to the lowest solo cell available. what happened is i had like 80 prisoners get transferred to holding, and they all got mad and wrecked everything and everyone got handcuffed. and then of course now they don't deserve anything right? then the game is just broken because you'd think these guys would get some time in solitary, but nope. the guards wouldn't put anyone in solitary..

i'm all for giving a bad prisoner a time out in solitary for a bit, but then for pete's sake put him back in a cell, holding cell should only be for the start of the game tutorial.
Münster Mike Jun 24, 2015 @ 9:39am 
Well then, make more cells of the low-quality variety. You have to have a spread of qualities. I make one cell block with five different qualities of rooms. And I never have to worry about who goes where, they sort it out because there are options.

You can just have 100 grade 3 cells, you need a variety, including 2x2 bare-bones cot-and-a-pot.

If your cuffed prisoners waiting for solitary aren't getting transferred there, you have other problems anyway.
Last edited by Münster Mike; Jun 24, 2015 @ 9:40am
-shhfiftyfive Jun 24, 2015 @ 10:01am 
the problem with the system in its current form is any time you have a prisoner do bad behavior, their grade drops all the way to 0. and zero means they go to the holding cell. that's the fundamental flaw/oversight.

grade 0 should be solitary. i have 30 solitary cells and none of them get used. everyone goes to holding instead, and injure other people. it makes no sense. just makes everyone mad and neglected feel unsafe. it taxes the staff. it's a domino effect.

1. so imo, if a prisoners grade was above 3 to begin with, bad behavior should reduce your grade to 3, not instatly to 0. this means you would be transferred to a lower quality cell as a punishment... (then the holding cell wouldn't get overburdened. staff wouldn't get over burdened. people wouldn't feel unsafe, etc.)

2. and really, if a prisoner is already 3 or below, and they commit bad behavior.... then they should go to solitary, not holding. and then transferred to the lowest quality cell available. again, not holding. repeat offenses for bad behavior should lead to longer time in solitary. never holding cell where they can cause more problems...

3. if there is no solitary cell available... ONLY THEN should a prisoner be sent to the holding cell. (that gives us a chance to fix our prison by having enough solitary cells or else face the consequences of how they affect others by being left in holding)
Last edited by -shhfiftyfive; Jun 24, 2015 @ 10:07am
-shhfiftyfive Jun 24, 2015 @ 10:12am 
as far as my cuffed prisoners not getting transferred to solitary... and you assuming i don't have enough guards on staff. wrong.

i looked at their info. they were cuffed, but they were not designated to be sent to solitary. so there is a big oversight here for these guys behaving badly and not being sent to solitary. they're being sent to holding instead. its not right.

imo the dev should implement my 3 plans listed above and it would make a lot more sense.
chaotix14 Jun 24, 2015 @ 10:31am 
Originally posted by -shhfiftyfive:
as far as my cuffed prisoners not getting transferred to solitary... and you assuming i don't have enough guards on staff. wrong.

i looked at their info. they were cuffed, but they were not designated to be sent to solitary. so there is a big oversight here for these guys behaving badly and not being sent to solitary. they're being sent to holding instead. its not right.

imo the dev should implement my 3 plans listed above and it would make a lot more sense.

Indeed there was a big oversight, on your part. You see after unlocking prison policy you can set the punishments for misconducts yourself(just look through the reports). Why were they not send to solitary, well by default they get lockdown(which is cuffing them in their cell) for it, but you can set it to solitary, you can even change how many hours they get punished for. So if you want to send them to solitary, send them to solitary. By the way, why exactly did you pick grade 3 as the baseline grade?

Also it doesn't appear you understand the way the holding cell works. It's basically the barest minimum a cell needs to be, so essentially it is the lowest grade cell available. So it's rather logical that a prisoner who is stripped of all his luxuries and priviliges after misconduct is dropped in the worst cell of them all.
Last edited by chaotix14; Jun 24, 2015 @ 10:33am
-shhfiftyfive Jun 24, 2015 @ 10:43am 
wrong. i understand the new system prefectly fine.

contrary to what you said, the holding cell and solitary cell, neither have a "grade" at all.

placing them in holding after losing their graded cell is the developer's decision, and i challenge that decision.






the reason i said if a prisoner has over grade 3 then they should be sent to a grade 3 cell... that's based on grade 3 being the typical 2x3 cell pre-patch with only 2 accessories in it. that's a pretty big punishment to be downgraded to what i consider a vanilla cell (2x3) with super inexpensive chair and books.

and as i said, if a prisoner is already 3 or below he could be thrown in solitary and then brought back to that bare bones cell.

yes i consider tier 3 bare bones. it is 2 cheap accessories. i'd rather not treat prisoners like dogs long term. and it especially fits the game's direction where we try to educate (classes) to reform. hopefully in a future patch, having some books in your cell would increase your prisoner's education and make them more successful at passing those classes. (call it homework with actual game code supporting that feature)
Last edited by -shhfiftyfive; Jun 24, 2015 @ 11:01am
chaotix14 Jun 24, 2015 @ 11:12am 
Originally posted by -shhfiftyfive:
wrong. i understand the new system prefectly fine.

Appearantly not, because you complained about prisoners not being send to solitary after demolition, which is a decision fully in your hands.

Originally posted by -shhfiftyfive:
contrary to what you said, the holding cell and solitary cell, neither have a "grade" at all.

Unless I've suddenly contracted both dementia and dyslexia I've never said that the holding cell or the solitary cell had grades.

Originally posted by -shhfiftyfive:
placing them in holding after losing their graded cell is the developer's decision, and i challenge that decision.

Well then, time to pick up coding and mod your decision into the game, because untill the next alpha it's hard coded to work the way the developpers decided.


Originally posted by -shhfiftyfive:
the reason i said if a prisoner has over grade 3 then they should be sent to a grade 3 cell... that's based on grade 3 being the typical 2x3 cell pre-patch with only 2 accessories in it. that's a pretty big punishment to be downgraded to what i consider a vanilla cell (2x3) with super inexpensive chair and books.

and as i said, if a prisoner is already 3 or below he could be thrown in solitary and then brought back to that bare bones cell.

yes i consider tier 3 bare bones. it is 2 cheap accessories. i'd rather not treat prisoners like dogs long term. and it especially fits the game's direction where we try to educate (classes) to reform. having some books would hopefully promote education in a future patch. (call it homework with actual game code supporting that feature)

Well, you might call that a good place, others might say you are too generous or that you are harsh on them. It's a matter of personal choice, what is considdered a bare bones cell. I run prisons with only grade 3 cells all the time, but instead of a chair and the basically decorative bookshelf I add a shower and a tv.

But I do partially agree with you on this one. Instead of defaulting people to grade 0, why not give the player that choice, perhaps even allow it to be customized per misconduct.
Münster Mike Jun 24, 2015 @ 12:48pm 
If holding cells bug you so much, just get rid of them, you don't need them.

My bare-bones cell is a 2x2 cot&pot.
< >
Showing 1-15 of 20 comments
Per page: 1530 50

Date Posted: Jun 24, 2015 @ 9:11am
Posts: 20